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Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 1:25 pm
by Snessy the duck
RudeGuy07 wrote:Snessy the duck wrote:
I still do think that the beginning part could be improved. I would actually recommend making the distance from the questionmark blocks to the spawn a little longer, because it feels a bit cramped imo.
it's literally 5 seconds of gameplay. why are you complaining about something that will be on screen for just 5 seconds? why don't you talk about the design of the level instead?
Because that is part of the design of the level, and I think the beginning part could be improved to better introduce people to what the level is about.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 1:35 pm
by Valentine
How does adding slopes show what the level is about?
If you can't go 5 blocks without having a slope, you should see a doctor.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 1:56 pm
by Snessy the duck
My point is that the beginning part looks bland, and it might turn off people who just started the level, so I think it should be changed.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 2:08 pm
by Enjl
Snessy the duck wrote:it might turn off people who just started the level
That's the equivalent to judging a book by its cover and the people who do that won't provide useful criticism anyway, proven by the fact they let their first impression of a level influence their overall perception way too much.
Don't get me wrong. There are horrible ways to make an intro screen, but usually those are screens where the player gets ambushed. Not screens which just kinda exists and are "bland".
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 3:02 pm
by Thehelmetguy1
I never cared about the first screen, what matters for me is if the level is fun to play.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 3:40 pm
by Alagirez
Enjl wrote:
Ummmm... Evil Cellar remake?
Looks pretty good tho.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 3:41 pm
by Enjl
It's literally evil cellar. I posted it because of the ongoing discussion about flat levels.
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 5:43 pm
by The Dwarven Digger

Enough slopes for you? Or are the question mark blocks too flat?
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 7:10 pm
by UltraEpicLeader100
witchking666 wrote:Enjl wrote:
That looks very neat! Do the concrete blocks do anything special aside from being there?
From what I see when I place them down they vanish and act like an invisible yet solid block
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 7:15 pm
by Enjl
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 8:07 pm
by Thehelmetguy1
Also, great level!
Re: Perfect SMBX Screenshot Thread 10
Posted: Sat Jan 21, 2017 11:17 pm
by Alagirez
The Dwarven Digger wrote:
Enough slopes for you? Or are the question mark blocks too flat?
not enough slopes 0/10
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Jan 23, 2017 10:29 am
by Witchking666
Wolfy Werewolf wrote:The Dwarven Digger wrote:
Enough slopes for you? Or are the question mark blocks too flat?
not enough slopes 0/10
Stop
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Jan 23, 2017 11:49 am
by Snessy the duck
I still do belive the beginning area in the level is pretty bland compared to the rest of the level, and it's something that could easily be fixed by making the area a little less flat. Also, about the general level, it looks pretty good, but the BGO wooden gfx looks like a foreground object, which could be kinda off-putting.
Re: Perfect SMBX Screenshot Thread 10
Posted: Mon Jan 23, 2017 4:30 pm
by Alagirez
Btw the platform is going up.

O_o
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Jan 24, 2017 1:11 pm
by RudeGuy
ive finished this level a long time ago and somehow forgot to take screenshots


Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Jan 24, 2017 1:41 pm
by UltraEpicLeader100
RudeGuy07 wrote:ive finished this level a long time ago and somehow forgot to take screenshots


That looks really impressive!
Re: Perfect SMBX Screenshot Thread 10
Posted: Tue Jan 24, 2017 5:19 pm
by Angelus
A world map for a project I'm working on. How does it look?
Re: Perfect SMBX Screenshot Thread 10
Posted: Wed Jan 25, 2017 2:26 am
by The Dwarven Digger
Angelus wrote:A world map for a project I'm working on. How does it look?
Nice. Based off the Super Mario Bros Deluxe world map?
Re: Perfect SMBX Screenshot Thread 10
Posted: Wed Jan 25, 2017 4:18 am
by Enderfan
Angelus wrote:A world map for a project I'm working on. How does it look?
Amazing! Cool graphics. Did you make them yourselves?
But it clashes a little