Topics that have reached 100 pages.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6419
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Thu Aug 04, 2016 4:06 am
ShadowStarX wrote:
Looks neat.
Even though I'm p. sure you can do this with vanilla smbx as well with off-screen moving layers.
YEah, I did it in my SVLCII level as a dev level.
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HunnyBon
- Fighter Fly

- Posts: 44
- Joined: Tue Dec 30, 2014 8:51 am
- Flair: Y'ever just jhdsfhdsjkh
Postby HunnyBon » Thu Aug 04, 2016 10:19 am
That looks terrifyingly fun, I wanna try maybe if there's a finished product 
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Cacazk
- Monty Mole

- Posts: 147
- Joined: Sun Mar 09, 2014 10:27 pm
Postby Cacazk » Thu Aug 04, 2016 11:43 am
Under construction.....
That's right, mountain tileset in the sand version  .
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CraftedPbody
- Snifit

- Posts: 224
- Joined: Mon Aug 11, 2014 9:26 am
Postby CraftedPbody » Thu Aug 04, 2016 3:41 pm
Cacazk wrote:
I really like that sand version mountain tileset. Did you make that edit? The one thing I'd suggest with it is to change the grey brown to be more orange so it's more similar and doesn't clash as much, but that's just my opinion.
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Contact:
Postby bossedit8 » Thu Aug 04, 2016 5:21 pm
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ElectriKong
- Posts: 4646
- Joined: Mon Jun 06, 2016 4:32 pm
- Flair: I have NO idea what to put here
- Pronouns: he/him
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Contact:
Postby ElectriKong » Thu Aug 04, 2016 5:47 pm
Do I need a screenshot of a level that I ALREADY played? 
Last edited by ElectriKong on Fri Aug 05, 2016 5:13 am, edited 1 time in total.
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Contact:
Postby bossedit8 » Thu Aug 04, 2016 8:00 pm
King of Eterity wrote:
Do I need a screenshot of a level that I ALREADY played? :lol:
That's for peoples who haven't played it yet haha.
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Witchking666
- Silver Yoshi Egg

- Posts: 1769
- Joined: Mon Dec 15, 2014 10:47 am
Postby Witchking666 » Fri Aug 05, 2016 5:12 am
I have finished the 1-5 of Mario and Luigi Quest of Fear, Its called Sunrise Paradise and it plays in a grassland during sunrise.

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ElectriKong
- Posts: 4646
- Joined: Mon Jun 06, 2016 4:32 pm
- Flair: I have NO idea what to put here
- Pronouns: he/him
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Contact:
Postby ElectriKong » Fri Aug 05, 2016 5:16 am
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CraftedPbody
- Snifit

- Posts: 224
- Joined: Mon Aug 11, 2014 9:26 am
Postby CraftedPbody » Fri Aug 05, 2016 1:34 pm
King of Eterity wrote:
Nothing is finished yet
I'm sorry, but none of these look good. A lot of these look spammy. The first screenshot has two slopes that are facing the same direction right next to each other and you're filling the background space with the same BGO's on both sides of the pit, try to mix it up with BGO's if you can. Also, it seems claustrophobic in a way that I can't explain with those blocks, you should try and put some room between the blocks on the left of the pit and the block slope on the left of the pit. Then there's the poorly made extension of the SMB1 tileset, which on the left facing tile, has bad shading and on the right facing tile has an incorrect mask. The main things in the second screenshot is the ceiling and the donut blocks, which I'm assuming the donut blocks are fully solid, based on the fact that almost everything is vanilla, honestly though, I'd replace the donut blocks with a SMB1 platform generator that is going down. The third screenshot is really flat and boring looking, there's barely any BGO's, and what's with you not using the SMB1 trees? They'll make it look much better, just don't use too many of them. I don't even know what I'm looking at with the fourth screenshot, it's a mess of platform tracks. The fifth screenshot looks like you were just making a bunch of patterns, not a level. The sixth is kind of boring, it needs more slopes and some BGO's, I'd also recommend you use the SMB3 bridges instead of the SMB3 clouds.
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PixelPest
- Raccoon Mario

- Posts: 7111
- Joined: Sun Jul 12, 2015 5:38 pm
- Flair: Tamer of Boom Booms
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Contact:
Postby PixelPest » Fri Aug 05, 2016 6:46 pm

Link: http://i.imgur.com/Az1U6ee.gif
Doing some fun stuff with the 2.0 graphX2.lua API involving rotation, inspired by the final castle of World 8 in NSMBDS
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Enjl
- Cute Yoshi Egg

- Posts: 9491
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Fri Aug 05, 2016 6:54 pm
what a rinkas heaven ripoff gawd
(can it do rotation of rooms too? :3)
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PixelPest
- Raccoon Mario

- Posts: 7111
- Joined: Sun Jul 12, 2015 5:38 pm
- Flair: Tamer of Boom Booms
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Contact:
Postby PixelPest » Fri Aug 05, 2016 6:55 pm
Enjl wrote:what a rinkas heaven ripoff gawd
(can it do rotation of rooms too? :3)
Haven't actually seen Rinkas; Heaven. It could do rooms too I'm pretty sure
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Contact:
Postby bossedit8 » Fri Aug 05, 2016 6:57 pm
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MrPunchia
- Eerie

- Posts: 788
- Joined: Fri Dec 20, 2013 9:51 pm
- Flair: muncher moment
- Pronouns: they/them
Postby MrPunchia » Fri Aug 05, 2016 9:04 pm
King of Eterity wrote:
Do I need a screenshot of a level that I ALREADY played? 
Lol at you ignoring the fact that not everyone's played this
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Alagirez
- Boom Boom

- Posts: 3370
- Joined: Tue Dec 02, 2014 2:28 am
- Flair: Show your fangs!
- Pronouns: He/Him/That wolf
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Contact:
Postby Alagirez » Sat Aug 06, 2016 12:37 am
PixelPest wrote:
Link: http://i.imgur.com/Az1U6ee.gif
Doing some fun stuff with the 2.0 graphX2.lua API involving rotation, inspired by the final castle of World 8 in NSMBDS
Wow it looks pretty cool! Did you use graphice.loadimage thing?
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Contact:
Postby bossedit8 » Sat Aug 06, 2016 5:30 am
Wip:

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Wohlstand
- Charged Spiny

- Posts: 1977
- Joined: Tue Feb 11, 2014 4:44 pm
- Flair: 狐エンジニア
- Pronouns: he/him
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Contact:
Postby Wohlstand » Sat Aug 06, 2016 5:40 am
bossedit8 wrote:Wip:

Ha! 
I even saw a level in A2XT's episode 1 where kamikadze koopa was configured to have top-block and player can control it's movement with moving lefter/righter while staing on the head
P.S. I think, may-be have shell have more than 4 colors (in SMW it has 8 colors!)
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Enjl
- Cute Yoshi Egg

- Posts: 9491
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Orphion Egamalenitar Osmos IV, Esq.
Postby Enjl » Sat Aug 06, 2016 4:11 pm

whee~
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