Goomba stompers WIP ! (MINIGAME)

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kojimkj
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Goomba stompers WIP ! (MINIGAME)

Postby kojimkj » Thu Jul 07, 2016 10:52 am

Image

This is a minigame where you need to stomp on goombas and avoid the munchers.

screenshots :
Image
Image
THIS PROJECT IS VERY WIP AND HARD MODE WILL BE THERE SOON.

Credits to Sednaiur for the SMB3 expanded pack

download demo - http://www.mediafire.com/download/56ju5 ... +DEMO1.rar

Code: Select all

if you want to support put this in your signature:
[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=15773][img]http://i.imgur.com/bFBC1sT.png[/img]

loop
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Re: Goomba stompers WIP ! (MINIGAME)

Postby loop » Thu Jul 07, 2016 2:29 pm

Looks great, but the pipe is cutoff and so is the bush. Untick the auto-align to make the bush to be under the grass. There should be a pipe sizable. Put it under the pipe to get rid of cutoff.

Emral
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Re: Goomba stompers WIP ! (MINIGAME)

Postby Emral » Thu Jul 07, 2016 2:55 pm

Please give the player more time to react. This is trial and error and every time player reaches a new area they're likely going to die.

kojimkj
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Re: Goomba stompers WIP ! (MINIGAME)

Postby kojimkj » Fri Jul 08, 2016 4:49 am

Enjl wrote:Please give the player more time to react. This is trial and error and every time player reaches a new area they're likely going to die.
Like, how?
jayce 777 wrote:Looks great, but the pipe is cutoff and so is the bush. Untick the auto-align to make the bush to be under the grass. There should be a pipe sizable. Put it under the pipe to get rid of cutoff.
I will fix that

loop
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Re: Goomba stompers WIP ! (MINIGAME)

Postby loop » Sat Jul 09, 2016 9:32 pm

If the sizable isn't in the folder, try looking for a pipes section. There should be some in there.

Snessy the duck
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Re: Goomba stompers WIP ! (MINIGAME)

Postby Snessy the duck » Sun Jul 10, 2016 5:01 pm

kojimkj wrote:
Enjl wrote:Please give the player more time to react. This is trial and error and every time player reaches a new area they're likely going to die.
Like, how?
Try to make it so the player doesn't start in midair. The player doesn't know that they're going to fall down in some spikes if they don't hold left, and therefore they're likely going to die!

PixelPest
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Re: Goomba stompers WIP ! (MINIGAME)

Postby PixelPest » Sun Jul 10, 2016 5:05 pm

Snessy the duck wrote:
I think that would kind of ruin the point.

A suggestion though that might work and not take away from the concept is to have a little board at the beginning of the level to show where the Goomba (and Munchers), as well as where the player is spawned for each stage, before the player enters a level, such that it allows for memorization instead of requiring just trial and error and/or luck

RudeGuy
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Re: Goomba stompers WIP ! (MINIGAME)

Postby RudeGuy » Sun Jul 10, 2016 5:39 pm

I think it would be much better if the player falls from a much higher point and the location of the goomba was indicated by coins.

loop
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Re: Goomba stompers WIP ! (MINIGAME)

Postby loop » Sun Jul 10, 2016 8:12 pm

RudeGuy07 wrote:I think it would be much better if the player falls from a much higher point and the location of the goomba was indicated by coins.
That would take the point away. (×_×;
Memorization is a good idea. (^-^)

RudeGuy
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Re: Goomba stompers WIP ! (MINIGAME)

Postby RudeGuy » Mon Jul 11, 2016 1:05 am

But what point?

SamyPlaysSMBX
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Re: Goomba stompers WIP ! (MINIGAME)

Postby SamyPlaysSMBX » Mon Jul 11, 2016 1:51 am

RudeGuy07 wrote:But what point?
The point of it being a challenge :P


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