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Ideas for your upcoming/future project

Posted: Sun Mar 09, 2014 3:37 am
by SMBXxer
Post your ideas for your upcoming/future project here!
mine:
Spoiler: show
Adding more level themes, trying to use the time system for my project

Re: Ideas for your upcoming/future project

Posted: Mon Mar 31, 2014 9:21 pm
by zlaker
Bump!
Umm focusing on the gameplay and level design. Adding new stuff and having a variety of like everything

Re: Ideas for your upcoming/future project

Posted: Mon Mar 31, 2014 10:10 pm
by icez
I've been implementing some of lunadll features on top of gradually replacing default music in smbx, the dead silence or generic music in castle before a boss battle for me has been somewhat of a pet peve of mine so I am gradually replacing it as go along for my project.
The lunadll features I have implement so fare are: timer and no reserve, I plain on using more the farther I progress in my project.

Re: Ideas for your upcoming/future project

Posted: Fri May 23, 2014 12:38 am
by Murphmario
A pie themed episode.

It has you swimming in cake themed levels, with 1-ups everywhere.

Re: Ideas for your upcoming/future project

Posted: Fri May 23, 2014 7:24 pm
by MECHDRAGON777
I am working on a Mario Episode, but I will not reveal the names of it [Do not correct my grammar on this, you will see why when I reveal it in a few months or a year!] The theme of each of the first seven worlds is focused on the Seven Deadly Sins: Lust, Envy, Gluttony, Sloth, Pride, Wrath, and Greed! I am using LunaDLL to give each level a 360 time limit and my Worlds will shock most people on this forum I think!
Themes: Grass, Darkness, Water, Electricity, Magic, Ice, Mountain/Puzzle/Pipe/Sky, Bowser, Star, Special, E-World, Minus-World, and Dimentio's World/Dimention!

I plan to make it so Cheats can not be used What so ever, or you can control events with Cheats! I have not decided which I will use for it! I am also doing about 75 stars in each World but World 11! [12*75=900] So I will have more then 900 Stars required! Also, I am doing something no other Project has done yet! I am planing to release a Walk-through book for it as well!

The reason I said names was because you can play it normally, or with The Koopalings backwards [Same World Map]!

As for now! This is what I plan for my Upcoming Project!

Re: Ideas for your upcoming/future project

Posted: Fri May 23, 2014 8:04 pm
by reghrhre
A Touhou styled project lol, or a difficult project period since I like difficult levels

Re: Ideas for your upcoming/future project

Posted: Fri May 23, 2014 8:06 pm
by SMBXxer
MECHDRAGON777 wrote:I am working on a Mario Episode, but I will not reveal the names of it [Do not correct my grammar on this, you will see why when I reveal it in a few months or a year!] The theme of each of the first seven worlds is focused on the Seven Deadly Sins: Lust, Envy, Gluttony, Sloth, Pride, Wrath, and Greed! I am using LunaDLL to give each level a 360 time limit and my Worlds will shock most people on this forum I think!
Themes: Grass, Darkness, Water, Electricity, Magic, Ice, Mountain/Puzzle/Pipe/Sky, Bowser, Star, Special, E-World, Minus-World, and Dimentio's World/Dimention!

I plan to make it so Cheats can not be used What so ever, or you can control events with Cheats! I have not decided which I will use for it! I am also doing about 75 stars in each World but World 11! [12*75=900] So I will have more then 900 Stars required! Also, I am doing something no other Project has done yet! I am planing to release a Walk-through book for it as well!

The reason I said names was because you can play it normally, or with The Koopalings backwards [Same World Map]!

As for now! This is what I plan for my Upcoming Project!
Sounds good man.
But, I'm doing a walk-through guide for my project... :3

Re: Ideas for your upcoming/future project

Posted: Fri May 23, 2014 11:02 pm
by MrPunchia
An episode that is 100% 8-bit (you'll need another SMBX copy).

Re: Ideas for your upcoming/future project

Posted: Fri May 23, 2014 11:19 pm
by SMBXxer
Aeon Wisp wrote:An episode that is 100% 8-bit (you'll need another SMBX copy).
Why do we?

Re: Ideas for your upcoming/future project

Posted: Fri May 23, 2014 11:37 pm
by FanofSMBX
SMBXxer wrote:
Aeon Wisp wrote:An episode that is 100% 8-bit (you'll need another SMBX copy).
Why do we?
Probably he'll use hardcoded graphics.

Re: Ideas for your upcoming/future project

Posted: Sat May 24, 2014 12:01 am
by SMBXxer
FanofSMBX wrote:
SMBXxer wrote:
Aeon Wisp wrote:An episode that is 100% 8-bit (you'll need another SMBX copy).
Why do we?
Probably he'll use hardcoded graphics.
You don't need a new copy for Hardcoded graphics.

Re: Ideas for your upcoming/future project

Posted: Sat May 24, 2014 12:04 am
by FanofSMBX
SMBXxer wrote:You don't need a new copy for Hardcoded graphics.
You don't? How do you put in hardcoded graphics without a new exe?

Re: Ideas for your upcoming/future project

Posted: Sat May 24, 2014 12:26 am
by bossedit8
Making something original but on a different design. Directed to the originals is always the best. I am still working on MA - Arrival on Gensokyo by the way.

Re: Ideas for your upcoming/future project

Posted: Sat May 24, 2014 12:29 am
by SMBXxer
FanofSMBX wrote:
SMBXxer wrote:You don't need a new copy for Hardcoded graphics.
You don't? How do you put in hardcoded graphics without a new exe?
You have to extract them with a tool.

Re: Ideas for your upcoming/future project

Posted: Sat May 24, 2014 12:32 am
by bossedit8
Surely it has to do something more instead of just only those what I am currently working but the progress is going slowly. Maybe making another MegaMan Based Project into Mario which will be fun, I hope.

Re: Ideas for your upcoming/future project

Posted: Sat May 24, 2014 12:37 am
by MECHDRAGON777
SMBXxer wrote:
MECHDRAGON777 wrote:I am working on a Mario Episode, but I will not reveal the names of it [Do not correct my grammar on this, you will see why when I reveal it in a few months or a year!] The theme of each of the first seven worlds is focused on the Seven Deadly Sins: Lust, Envy, Gluttony, Sloth, Pride, Wrath, and Greed! I am using LunaDLL to give each level a 360 time limit and my Worlds will shock most people on this forum I think!
Themes: Grass, Darkness, Water, Electricity, Magic, Ice, Mountain/Puzzle/Pipe/Sky, Bowser, Star, Special, E-World, Minus-World, and Dimentio's World/Dimention!

I plan to make it so Cheats can not be used What so ever, or you can control events with Cheats! I have not decided which I will use for it! I am also doing about 75 stars in each World but World 11! [12*75=900] So I will have more then 900 Stars required! Also, I am doing something no other Project has done yet! I am planing to release a Walk-through book for it as well!

The reason I said names was because you can play it normally, or with The Koopalings backwards [Same World Map]!

As for now! This is what I plan for my Upcoming Project!
Sounds good man.
But, I'm doing a walk-through guide for my project... :3
Hope I did not say to much then since no one else has posted a paragraph of information, but by any chance, since you claim you are making a Walkthrough-book for your episode, can I help you make yours in any way?

Also, do you think if I put an MLP reference in World 10, would that raise or lower downloads/sales? [Sales meant figuratively since Downloads is the only thing else IO can think of and is always used when measuring a game's popularity!]

Re: Ideas for your upcoming/future project

Posted: Sat May 24, 2014 12:42 am
by SMBXxer
MECHDRAGON777 wrote:
SMBXxer wrote:
MECHDRAGON777 wrote:I am working on a Mario Episode, but I will not reveal the names of it [Do not correct my grammar on this, you will see why when I reveal it in a few months or a year!] The theme of each of the first seven worlds is focused on the Seven Deadly Sins: Lust, Envy, Gluttony, Sloth, Pride, Wrath, and Greed! I am using LunaDLL to give each level a 360 time limit and my Worlds will shock most people on this forum I think!
Themes: Grass, Darkness, Water, Electricity, Magic, Ice, Mountain/Puzzle/Pipe/Sky, Bowser, Star, Special, E-World, Minus-World, and Dimentio's World/Dimention!

I plan to make it so Cheats can not be used What so ever, or you can control events with Cheats! I have not decided which I will use for it! I am also doing about 75 stars in each World but World 11! [12*75=900] So I will have more then 900 Stars required! Also, I am doing something no other Project has done yet! I am planing to release a Walk-through book for it as well!

The reason I said names was because you can play it normally, or with The Koopalings backwards [Same World Map]!

As for now! This is what I plan for my Upcoming Project!
Sounds good man.
But, I'm doing a walk-through guide for my project... :3
Hope I did not say to much then since no one else has posted a paragraph of information, but by any chance, since you claim you are making a Walkthrough-book for your episode, can I help you make yours in any way?

Also, do you think if I put an MLP reference in World 10, would that raise or lower downloads/sales? [Sales meant figuratively since Downloads is the only thing else IO can think of and is always used when measuring a game's popularity!]
Why, sure! You could help me with my guide book. But you would need to have the beta tester job on it sooo... yeah?
And about the MLP reference, I don't mind at all. Though some users would like Harley.

Re: Ideas for your upcoming/future project

Posted: Sat May 24, 2014 12:43 am
by MrPunchia
FanofSMBX wrote:
SMBXxer wrote:
Aeon Wisp wrote:An episode that is 100% 8-bit (you'll need another SMBX copy).
Why do we?
Probably he'll use hardcoded graphics.
AND custom world map music, AND custom sound...

Or, alternatively, you can make a backup file for all of them.

Re: Ideas for your upcoming/future project

Posted: Sat May 24, 2014 12:44 am
by FanofSMBX
SMBXxer wrote:
FanofSMBX wrote:
SMBXxer wrote:You don't need a new copy for Hardcoded graphics.
You don't? How do you put in hardcoded graphics without a new exe?
You have to extract them with a tool.
Don't you have to put them back into the exe?

Re: Ideas for your upcoming/future project

Posted: Sat May 24, 2014 12:45 am
by SMBXxer
Nope, not at all.