Ideas for your upcoming/future project
Posted: Sun Mar 09, 2014 3:37 am
Post your ideas for your upcoming/future project here!
mine:
mine:
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Forums for SMBX
https://www.smbxgame.com/forums/
Sounds good man.MECHDRAGON777 wrote:I am working on a Mario Episode, but I will not reveal the names of it [Do not correct my grammar on this, you will see why when I reveal it in a few months or a year!] The theme of each of the first seven worlds is focused on the Seven Deadly Sins: Lust, Envy, Gluttony, Sloth, Pride, Wrath, and Greed! I am using LunaDLL to give each level a 360 time limit and my Worlds will shock most people on this forum I think!
Themes: Grass, Darkness, Water, Electricity, Magic, Ice, Mountain/Puzzle/Pipe/Sky, Bowser, Star, Special, E-World, Minus-World, and Dimentio's World/Dimention!
I plan to make it so Cheats can not be used What so ever, or you can control events with Cheats! I have not decided which I will use for it! I am also doing about 75 stars in each World but World 11! [12*75=900] So I will have more then 900 Stars required! Also, I am doing something no other Project has done yet! I am planing to release a Walk-through book for it as well!
The reason I said names was because you can play it normally, or with The Koopalings backwards [Same World Map]!
As for now! This is what I plan for my Upcoming Project!
Why do we?Aeon Wisp wrote:An episode that is 100% 8-bit (you'll need another SMBX copy).
Probably he'll use hardcoded graphics.SMBXxer wrote:Why do we?Aeon Wisp wrote:An episode that is 100% 8-bit (you'll need another SMBX copy).
You don't need a new copy for Hardcoded graphics.FanofSMBX wrote:Probably he'll use hardcoded graphics.SMBXxer wrote:Why do we?Aeon Wisp wrote:An episode that is 100% 8-bit (you'll need another SMBX copy).
You don't? How do you put in hardcoded graphics without a new exe?SMBXxer wrote:You don't need a new copy for Hardcoded graphics.
You have to extract them with a tool.FanofSMBX wrote:You don't? How do you put in hardcoded graphics without a new exe?SMBXxer wrote:You don't need a new copy for Hardcoded graphics.
Hope I did not say to much then since no one else has posted a paragraph of information, but by any chance, since you claim you are making a Walkthrough-book for your episode, can I help you make yours in any way?SMBXxer wrote:Sounds good man.MECHDRAGON777 wrote:I am working on a Mario Episode, but I will not reveal the names of it [Do not correct my grammar on this, you will see why when I reveal it in a few months or a year!] The theme of each of the first seven worlds is focused on the Seven Deadly Sins: Lust, Envy, Gluttony, Sloth, Pride, Wrath, and Greed! I am using LunaDLL to give each level a 360 time limit and my Worlds will shock most people on this forum I think!
Themes: Grass, Darkness, Water, Electricity, Magic, Ice, Mountain/Puzzle/Pipe/Sky, Bowser, Star, Special, E-World, Minus-World, and Dimentio's World/Dimention!
I plan to make it so Cheats can not be used What so ever, or you can control events with Cheats! I have not decided which I will use for it! I am also doing about 75 stars in each World but World 11! [12*75=900] So I will have more then 900 Stars required! Also, I am doing something no other Project has done yet! I am planing to release a Walk-through book for it as well!
The reason I said names was because you can play it normally, or with The Koopalings backwards [Same World Map]!
As for now! This is what I plan for my Upcoming Project!
But, I'm doing a walk-through guide for my project... :3
Why, sure! You could help me with my guide book. But you would need to have the beta tester job on it sooo... yeah?MECHDRAGON777 wrote:Hope I did not say to much then since no one else has posted a paragraph of information, but by any chance, since you claim you are making a Walkthrough-book for your episode, can I help you make yours in any way?SMBXxer wrote:Sounds good man.MECHDRAGON777 wrote:I am working on a Mario Episode, but I will not reveal the names of it [Do not correct my grammar on this, you will see why when I reveal it in a few months or a year!] The theme of each of the first seven worlds is focused on the Seven Deadly Sins: Lust, Envy, Gluttony, Sloth, Pride, Wrath, and Greed! I am using LunaDLL to give each level a 360 time limit and my Worlds will shock most people on this forum I think!
Themes: Grass, Darkness, Water, Electricity, Magic, Ice, Mountain/Puzzle/Pipe/Sky, Bowser, Star, Special, E-World, Minus-World, and Dimentio's World/Dimention!
I plan to make it so Cheats can not be used What so ever, or you can control events with Cheats! I have not decided which I will use for it! I am also doing about 75 stars in each World but World 11! [12*75=900] So I will have more then 900 Stars required! Also, I am doing something no other Project has done yet! I am planing to release a Walk-through book for it as well!
The reason I said names was because you can play it normally, or with The Koopalings backwards [Same World Map]!
As for now! This is what I plan for my Upcoming Project!
But, I'm doing a walk-through guide for my project... :3
Also, do you think if I put an MLP reference in World 10, would that raise or lower downloads/sales? [Sales meant figuratively since Downloads is the only thing else IO can think of and is always used when measuring a game's popularity!]
AND custom world map music, AND custom sound...FanofSMBX wrote:Probably he'll use hardcoded graphics.SMBXxer wrote:Why do we?Aeon Wisp wrote:An episode that is 100% 8-bit (you'll need another SMBX copy).
Don't you have to put them back into the exe?SMBXxer wrote:You have to extract them with a tool.FanofSMBX wrote:You don't? How do you put in hardcoded graphics without a new exe?SMBXxer wrote:You don't need a new copy for Hardcoded graphics.