Wow though, I'm not sure what you did to make something like that but that is definitely really awesome! I assumed you used LunaDLL or something? But yeah, considering I'm a fan of Touhou, seeing how well executed this was definitely a surprise, I really don't have any complaints other than the difficulty but I assume that's Extra Stage material considering Flandre's theme is used. I'm definitely interested in seeing more of this.
BEHOLD THE PARAGOOMBA WITH HIS MIGHTY ****ING LASER
HE'LL BACK YOU IN A CORNER THEN HE'LL CUT YOU LIKE A RAZOR
It looks like you got an HP counter working even if it doesn't look like you're actually taking damage. That on top of everything else in this is pretty awesome, dude. Good job.
It looks like the possibilities with SMBX really are almost limitless now.
Syndrilevosse wrote:but you would think it would lag like hell as well.
This is where I would just quote the part of my post where I said "almost limitless" if I was anything like yourself.
It's not like I didn't read it, I just had nothing to say in response to it. I was responding to the OP and not you, so I don't know why you're demanding that I should acknowledge that part of your post in my reply. It's not like I didn't clearly say "almost limitless" and it's not like I particularly worry about lag on a PC with mine's specs—not that I expect you to know that, but I don't understand why you'd so strongly expect it to change how I in particular should feel about the video that you had to repeat yourself in such a condescending way and without such knowledge.
A new project: More Guns..
Umm.. I'm plan to creat a new fire gun like this.I sure that would be more fun.
( I'm Chinese and I'm sorry my English isn't well..I don't understand some replies )
this is actually the SMBX? I realized the physics of the jump is slightly different, the lag is different than usual, maybe it done manually in a video editing program ... And now you say you are creating a new item that is a weapon that works different from Bullet Bill launcher and Fire Thrower propeller block?
I just thought it is suspicious, but not sure.
Wow! How did you do this ????? It's simple IMPOSSIBLE AND TOO NICE TO PLAY ! However if you want an advice, in my opinion it's very nice to see, and however do you thing that is a bit little hard ? You don't find there're (for some people) many lags ?
However this are ONLY an advices, and sorry in advance if I was too hard with you. Good work!
Shy-Guy wrote:this is actually the SMBX? I realized the physics of the jump is slightly different, the lag is different than usual, maybe it done manually in a video editing program ... And now you say you are creating a new item that is a weapon that works different from Bullet Bill launcher and Fire Thrower propeller block?
I just thought it is suspicious, but not sure.
I'm trying to make the same active as smbx1.3's mario..
But something wrong is mario's gravity and mario's turn. I'll fix it next week.
SMBX's Mario's gravity is really strange..It's too thin!
Kingbowser112 wrote:Wow! How did you do this ????? It's simple IMPOSSIBLE AND TOO NICE TO PLAY ! However if you want an advice, in my opinion it's very nice to see, and however do you thing that is a bit little hard ? You don't find there're (for some people) many lags ?
However this are ONLY an advices, and sorry in advance if I was too hard with you. Good work!
3/9:
Now I'm creating a new popup menu for mario, in order to change mario properties.
Next time I'll creat a Super mario, Fire mario, Ice mario, Mega mario and the more mario.(Pia)
3/9:
Popup menu for a barrage.