SMBXpanded setup package (For SMBX 1.3, 1.3.0.1, and 1.3.0.X)
Posted: Wed Jun 15, 2016 7:22 pm
Well, if you use PGE to build your levels or episodes for SMBX, then I have splendid news for you. ^^
With this setup package you can make use of a lot of new blocks, tiles, paths, levels, and more, granted you use the PGE-editor to build your levels for SMBX.
This is because this pack makes use of the dummied items in SMBX. But since SMBX has no control array-elements for them, we just use PGE to place them.
In SMBX itself they work just fine, but you cannot utilize any of the new stuff in the editor of SMBX!
Please note that this pack contains GIF-files and not PNG-files. It seems that any luna.lua-induced version of SMBX cannot handle this pack right, because the lua code that makes SMBX reading PNG-files needs to be adjusted right for this. When SMBX 2.0 is out, I will look deeper into all this. I am very sorry for the inconvenience.
Here is how it works:
1) Download the SMBXpanded setup pack right below.
http://s000.tinyupload.com/?file_id=065 ... 1106736964
2) Extract the pack with winRAR or winzip.
3) Take all the files in the "SMBX GFX-files"-folder, and place them into the respective folders in your SMBX "graphics"-folders.
NOTE: Some of the existing graphics will be replaced - this is to fix some graphical errors that are present in SMBX (especially the SMB3 wooden slopes in 1.3.0.1). All the other graphics will be placed alongside the old stuff.
4) Take the folder named "SMBXpanded config" and place it inside the "Configs"-folder of your PGE.
5) Start your PGE. Then go to "Configuration" and choose "Change configuration". Select the "SMBXpanded"-configuration and follow the instructions of PGE.
Everything should be working now. If so, then you may choose from a lot of new items in PGE for our SMBX. They work exactly like the already existing items of SMBX, which means that you can replace their GFX just like you do with the already existing ones.
In PGE you can search the new items under the category "SMBXpanded". Also, there is a test level in the package that you can play in SMBX to see if you have set everything up right.
Once you have setup your SMBX with this pack, you can use custom-GFX for the new stuff in the same fashion you do it with the old items.
What does this setup pack add to your SMBX?
It adds:
72 new worldmap tiles!
35 new sceneries!
68 new level-icons!
68 new level paths!
10 new BGOs!
62 new blocks!
8 new NPCs!
For further information about this, please see this topic:
http://www.smbxgame.com/forums/v ... =69&t=2130
NOTE: Only use the PGE-editor to place the new items (in PGE they are lableled under the category "SMBXpanded"). Never use the editor of SMBX to edit the new items, or SMBX will crash. In game all the items will work just fine.
Some screenshots from the new content:
Spoiler: show