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World Star 9 wrote:This is insanely EPIC!
Just a question, how do I turn all the prankster comets off, and change the HUD style from SMB2 to SMB3?
Nothing is on by default when the API is loaded, so you would start by loading the API and then use the function that activates the HUD (smgModder.hudActivate) and set smgModder.hudStyle to 2. Basically:
xXAndytubeXx wrote:Heya, PixelPest! This is just AMAZING, and I would LOVE to see things similar to this added in other LunaLUA stuff. Thanks for the amazing stuff!
There is no need to bump a topic that's over a year old.
It is great, but can you make it more like the superior Teascript version?
(Like better default GFX, accurate physics).
I haven't changed any physics so no and I don't even know what script you're referring to. I also never plan on updating this. If you don't like the graphics just change them yourself
It is great, but can you make it more like the superior Teascript version?
(Like better default GFX, accurate physics).
I haven't changed any physics so no and I don't even know what script you're referring to. I also never plan on updating this. If you don't like the graphics just change them yourself
It is great, but can you make it more like the superior Teascript version?
(Like better default GFX, accurate physics).
I haven't changed any physics so no and I don't even know what script you're referring to. I also never plan on updating this. If you don't like the graphics just change them yourself
I think he is talking about this script.
There's another video as well but what I said still stands. I never adjusted the physics originally and don't plan to. There won't be any updates to this
Yes however as I previously mentioned on multiple occasions I will not be updating this and changing the default graphics can be done by anyone as all of the graphics are packaged with this and easy to edit as needed