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Unnamed Project!
Posted: Sat Jun 04, 2016 5:44 pm
by TurtleJosh52
Welcome to my first project!
There are 8 worlds, including a star world.
Every level has 1 secret star.
Enough of that, have a screenshot.
And here is the progress rate:
Green Grassland: 3% [7 levels]
Spiny Sands: 0%
Wet Archipelgo: 0%
Forest Plains: 0%
Iceland Glacier: 0%
High Mountain: 0%
High in the Sky: 0%
Bowser's Land: 0%
SPECIAL LAND: 0%
TOTAL: 0.3%
Level Designers: Good at making levels?
TurtleJosh52
EnderTnt
__________
__________
Beta-Testers: Good at reviewing levels?
MECHDRAGON777
__________
__________
World Map Creator: Good at making maps?
King of Eterity
MECHDRAGON777
__________
Requirments:
Levels must have 3 dragon coins that unlock a star.
World Map's MUST be to the theme of the worlds.
I will work on this. Hope you like it!
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 10:50 am
by DarkDragon94
use custom graphics
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 10:59 am
by zlaker
DarkDragon94 wrote:use custom graphics
The creator of this project has no requirements for using custom graphics, so you don't really have any need to tell him that. And saying "use custom gfx" is nonconstructive. Instead tell him what is wrong with the visuals.
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 11:23 am
by ElectriKong
DarkDragon94 wrote:use custom graphics
DUDE! He only has one screenshot. Custom graphics are not necessary for a good episode. Stop thinking that vanilla episodes are unacceptable. Ho do you know he has no custom GFXs?
BTW, I could help design the world map. I will need to know if this is going to be entirely SMB3 based or if other levels will use other GFXs from the other games available.
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 11:50 am
by TurtleJosh52
King of Eterity wrote:DarkDragon94 wrote:use custom graphics
DUDE! He only has one screenshot. Custom graphics are not necessary for a good episode. Stop thinking that vanilla episodes are unacceptable. Ho do you know he has no custom GFXs?
BTW, I could help design the world map. I will need to know if this is going to be entirely SMB3 based or if other levels will use other GFXs from the other games available.
It will be SMB3-based. You have been added to design the world map.

Make sure they stick to the world themes!
If you don't know:
Grass
Sand
Watery
Forest
Ice
Mountain
Cloud
Bowser
Special
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 12:10 pm
by Zipper
christ, do you HAVE to follow the classic 8-world theme that at least 4-5 mario mainstream games used? be free!
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 1:17 pm
by ElectriKong
Zipper wrote:christ, do you HAVE to follow the classic 8-world theme that at least 4-5 mario mainstream games used? be free!
Well, if he wants to use the themes that Nintendo had implemented int the NSMB fames, he can.
TurtleJosh52 wrote:King of Eterity wrote:
BTW, I could help design the world map. I will need to know if this is going to be entirely SMB3 based or if other levels will use other GFXs from the other games available.
It will be SMB3-based. You have been added to design the world map.

Make sure they stick to the world themes!
If you don't know:
Grass
Sand
Watery
Forest
Ice
Mountain
Cloud
Bowser
Special
Thanks, I will include custom GFXs for the map (Valtteri's SMB3 Map designs, as it will allow me to create better maps, and will enable easier creation of the mountain world)
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 3:02 pm
by EnderTnt
Nice project, I think that eventually your screens will get better. I can help with levels. Just tell me if you want help for that.
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 3:16 pm
by DarkDragon94
King of Eterity wrote:DarkDragon94 wrote:use custom graphics
DUDE! He only has one screenshot. Custom graphics are not necessary for a good episode. Stop thinking that vanilla episodes are unacceptable. Ho do you know he has no custom GFXs?
BTW, I could help design the world map. I will need to know if this is going to be entirely SMB3 based or if other levels will use other GFXs from the other games available.
DUDE! I just gave my opinion if he does not want to use GFXs it does not need!
I'm already a beta tester of some projects can be this?
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 4:02 pm
by ElectriKong
DarkDragon94 wrote:King of Eterity wrote:DarkDragon94 wrote:use custom graphics
DUDE! He only has one screenshot. Custom graphics are not necessary for a good episode. Stop thinking that vanilla episodes are unacceptable. Ho do you know he has no custom GFXs?
BTW, I could help design the world map. I will need to know if this is going to be entirely SMB3 based or if other levels will use other GFXs from the other games available.
DUDE! I just gave my opinion if he does not want to use GFXs it does not need!
I'm already a beta tester of some projects can be this?
You sounded like you were saying that he must use GFXs. You could have asked, or reworded it.
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 4:05 pm
by Emral
@DarkDragon94 Your first message sounded like you were strictly forcing him to use custom graphics. Try to word your posts more clearly to avoid misunderstandings like this one.
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 4:20 pm
by MECHDRAGON777
I am good at world mapsand be willing to help "King of Eternity" and yourself. I wish you luck on the project and I like the screen I see.
I can also beta test. or record a beta to show what is wrong. I may not be good at reviewing per se, but I am quite knowledgeable of things in SMBX.
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 4:30 pm
by DarkDragon94
Enjl wrote:@DarkDragon94 Your first message sounded like you were strictly forcing him to use custom graphics. Try to word your posts more clearly to avoid misunderstandings like this one.
ok, honestly I'm not very good in English and I was preguisa to go on google translator
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 4:55 pm
by Circle Guy
Zipper wrote:christ, do you HAVE to follow the classic 8-world theme that at least 4-5 mario mainstream games used? be free!
But he swapped ice and beach!!!!!!!!!!!!!!!!!!!!!!!!!!! :O :O :O :O :O omg omg omg omg
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 5:54 pm
by TurtleJosh52
MECHDRAGON777 wrote:I am good at world mapsand be willing to help "King of Eternity" and yourself. I wish you luck on the project and I like the screen I see.
I can also beta test. or record a beta to show what is wrong. I may not be good at reviewing per se, but I am quite knowledgeable of things in SMBX.
Thanks! Added to both.
Also, can some people suggest names? That would be nice

Re: Unnamed Project!
Posted: Wed Jun 22, 2016 8:42 pm
by Hasin
Hello!
I like the fact that you are not using any CGFX :>
In my opinion, level design is very good, but i do not like the decorations covered on the right side.
They look ugly, i would advise them to remove.
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 11:07 pm
by TurtleJosh52
Hasin wrote:Hello!
I like the fact that you are not using any CGFX :>
In my opinion, level design is very good, but i do not like the decorations covered on the right side.
They look ugly, i would advise them to remove.
I am using Custom Graphics

just not in the first screenshot
Re: Unnamed Project!
Posted: Wed Jun 22, 2016 11:39 pm
by EnderTnt
To add on to what I said previous;
I can make good looking levels, not amazingly good; but still pleasing to the eye and player (same thing *facepalm*)
That said, I can also test to understand how you're going about with the levels.
I want to help this project become one you'd enjoy making and replaying; so if you're willing to accept my help, I'll try and start with what job I'm assigned A.S.A.P (unless it's testing, since that takes a few levels/worlds to be made first)
I see you're coming along better than my project, right now. That's good to know there's someone who can inspire me to continue and make better levels/ideas!

Re: Unnamed Project!
Posted: Thu Jun 23, 2016 4:22 pm
by ElectriKong
OK, I am planning on using these graphics (excluding the unchanged ones)

SMB3 section is completely unchanged
Here are the levels (exclude any SMW styled ones, unchanged or not, and some may be replaced in future with some other levels not in Valtteri's pack):
And the paths (some may also be replaced in future)
Are you happy with my choices?
Re: Unnamed Project!
Posted: Thu Jun 23, 2016 4:40 pm
by Ace
posting a project with 0.3% completed.
that may be a new record.