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Re: Utopia

Posted: Sun Apr 19, 2015 5:02 pm
by Squishy Rex
Yeah that's completely fine, especially since Peach is one of the playable characters. Again if you want to then by all means I'd appreciate it. :)

Re: Utopia

Posted: Sun Apr 19, 2015 5:12 pm
by MECHDRAGON777
Squishy Rex wrote:Yeah that's completely fine, especially since Peach is one of the playable characters. Again if you want to then by all means I'd appreciate it. :)
Do I beed a video to proof skill?

Re: Utopia

Posted: Mon Apr 20, 2015 12:01 am
by Wind
Holy fuck that is a lot of worlds. Reminds me of the one million projects with 15+ worlds that were never finished (*cough*Sea Side Adventure*cough*)

Re: Utopia

Posted: Mon Apr 20, 2015 2:31 am
by MECHDRAGON777
Wind wrote:Holy fuck that is a lot of worlds. Reminds me of the one million projects with 15+ worlds that were never finished (*cough*Sea Side Adventure*cough*)
That is annepisode with 500 planed levels! I had high excitement for that! To bad the worl map limmit was 400... My project has more then that planned... I think this one (utopia) might not be as long as you expect...

Re: Utopia

Posted: Wed May 06, 2015 2:20 am
by JeffTheSpiny
Squshi Rex can i be a beta tester? I know that 7 beta testers is maximum :( :( :( , but your episode is soooooo awesome!!!!!! Pleaseeeeeee!!!!!!

Re: Utopia

Posted: Wed May 20, 2015 5:09 am
by Enjl
For I have seen my abysmal toadstool worldmap sprite, I shall redesign it to look acceptable.

You mentioned that you still need heaps of tilesets. Contact me, and I might be able to take some work off your shoulders.

Re: Utopia

Posted: Thu May 21, 2015 9:37 pm
by paulyolo
I will most likely do a lets play or play the demo when it comes out, keep up the good work

Re: Requesting to add the ultra SMBX episode Utopia

Posted: Fri Jun 19, 2015 2:24 am
by attws
Powerups
Chicken Suit
Boomerang Suit
Bee Mushroom
Mini Mushroom
Mega Mushroom
Red Star
Cloud Flower
Cat Bell/Lucky Bell
Gold Flower
Starman
Enemies
Draglet
Coin-coffer
Koopa Troopa Tower
Features
Timer
3 item reserve boxes
Fire to big to small to death
New Super Mario Bros Wii-style HUD (Status Bar)

Re: Requesting to add the ultra SMBX episode Utopia

Posted: Fri Jun 19, 2015 2:58 am
by AirSeus
attws wrote:Powerups
Chicken Suit
Boomerang Suit
Bee Mushroom
Mini Mushroom
Mega Mushroom
Red Star
Cloud Flower
Cat Bell/Lucky Bell
Gold Flower
Starman
Enemies
Draglet
Coin-coffer
Koopa Troopa Tower
Features
Timer
3 item reserve boxes
Fire to big to small to death
New Super Mario Bros Wii-style HUD (Status Bar)
Um, what? I think we know most of this.

Re: Utopia

Posted: Fri Jun 19, 2015 3:00 am
by glitch4
attws wrote:List of coding things
That would make project slower, because coding wastes time a lot.

Re: Utopia

Posted: Tue Jun 30, 2015 3:41 pm
by kain9th
http://www.supermariobrosx.org/wiki/Utopia/Bestiary

Wow are you really gonna have all of these enemies in the Episode? Thats pretty cool and exactly what im after!

Also you have a Mega Blurp, but no regular Blurp? not that im complaining, i just did a search and i see just about every enemy from all the mario games and didn't find that one lol

Re: Utopia

Posted: Tue Jun 30, 2015 5:04 pm
by Squishy Rex
kain9th wrote:http://www.supermariobrosx.org/wiki/Utopia/Bestiary

Wow are you really gonna have all of these enemies in the Episode? Thats pretty cool and exactly what im after!

Also you have a Mega Blurp, but no regular Blurp? not that im complaining, i just did a search and i see just about every enemy from all the mario games and didn't find that one lol
Hmm, I' was sure I included regular Blurp in the listing, but with near 600 enemies I guess there's room for error. Regular Blurp will of course be there though.

Re: Utopia

Posted: Wed Jul 01, 2015 1:02 am
by kain9th
Squishy Rex wrote:
kain9th wrote:http://www.supermariobrosx.org/wiki/Utopia/Bestiary

Wow are you really gonna have all of these enemies in the Episode? Thats pretty cool and exactly what im after!

Also you have a Mega Blurp, but no regular Blurp? not that im complaining, i just did a search and i see just about every enemy from all the mario games and didn't find that one lol
Hmm, I' was sure I included regular Blurp in the listing, but with near 600 enemies I guess there's room for error. Regular Blurp will of course be there though.

Cool. Well i will definitely play this when its done. Any word on recent progress? Think you might be able to finish by the end of 2015 or you think it will take longer than that?

And is there anything i can do to support you?

Re: Utopia

Posted: Wed Jul 01, 2015 1:24 am
by DaSpongeBobMan
Nice. Why don't you add the Cat bell and and Lucky bell. If you are in a Lucky Cat suit you can get to turn into a golden statue. When it falls down it produces coins. You collect the coin when the statue falls.

Oh and make the Cat Bell replace the leaf and make the Lucky Bell replace the Tanooki Suit. And make it available only in grassland worlds. And make the player down as a statue and make him turn into a statue in midair. Make coins be collected when the statue falls down.

Re: Utopia

Posted: Wed Jul 01, 2015 4:47 am
by Squishy Rex
kain9th wrote:Cool. Well i will definitely play this when its done. Any word on recent progress? Think you might be able to finish by the end of 2015 or you think it will take longer than that?

And is there anything i can do to support you?
Recent progress, well there hasn't been much at all due to other commitments and of course designing the graphics for SDG. Now they are nearly done fully, so I should expect to be able to resume and make some head wave with this soon enough I hope. I was hoping for a 2015 finish for the 30th Anniversary of Mario last year, but of course that won't be the case now. I would say 2016 at the very earliest if anything and that might be stretching it a bit.

As for support I'm not sure, I don't exactly have a supporter's bar for this or anything yet. I never seem to get round to making one. :lol:
DaSpongeBobMan wrote:Nice. Why don't you add the Cat bell and and Lucky bell. If you are in a Lucky Cat suit you can get to turn into a golden statue. When it falls down it produces coins. You collect the coin when the statue falls.

Oh and make the Cat Bell replace the leaf and make the Lucky Bell replace the Tanooki Suit. And make it available only in grassland worlds. And make the player down as a statue and make him turn into a statue in midair. Make coins be collected when the statue falls down.
Because SMBX limitations won't allow me to make this even close to accurately. Plus, there's enough Power-Ups to go around as well. I haven't worked much with LunaDLL or LunaLUA yet, so I can't say it would be entirely possible at all even with either of those.

Re: Utopia

Posted: Fri Jul 03, 2015 11:31 am
by PopYoshi
I see that this project is in good hands. Good luck Squishy Rex

Re: Utopia

Posted: Tue Jul 21, 2015 6:03 am
by Squishy Rex
I apologise for the slight "deadness" this project has recently ensued, however, hopefully this will make up for it. Enjoy!
Spoiler: show
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Re: Utopia

Posted: Tue Jul 21, 2015 6:41 am
by Darkonius Mavakar
Wow they look pretty good, i feel like that the totem heads underwater don't look very good...

Re: Utopia

Posted: Tue Jul 21, 2015 7:00 am
by Squishy Rex
Thanks! I was going for the look of NSMBU's "Deepsea Ruins" level with the Stone-Eye Statues, but a tropical underwater theme may not suit them best. I also realized I seem to have made more SMW levels so far, judging by my own screenshots, but there will be a bit more variety soon.

Also, I forgot the Userbar:
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Code: Select all

[url=http://www.supermariobrosx.org/forums/viewtopic.php?f=34&t=1492][img]http://i.imgur.com/JbBraVb.png[/img][/url]

Re: Utopia

Posted: Tue Jul 21, 2015 12:01 pm
by Sewpah
This project is looking very good. The design and graphic choices are the best part. I'm looking forward to the final version.