Your controversial SMBX opinion

General discussion about Super Mario Bros. X.
MrPunchia
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Re: Your controversial SMBX opinion

Postby MrPunchia » Thu Mar 09, 2017 7:07 pm

I try to avoid implementing the Raccoon Leaf powerup

EDIT: the Tanooki suit as well, in most occasions.
Last edited by MrPunchia on Thu Mar 09, 2017 7:43 pm, edited 1 time in total.

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Re: Your controversial SMBX opinion

Postby krakin » Thu Mar 09, 2017 7:13 pm

MrPunchia wrote:I try to avoid implementing the Raccoon Leaf powerup
Let me guess, the Tanooki Suit is much more better in almost every way?

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Re: Your controversial SMBX opinion

Postby MrPunchia » Thu Mar 09, 2017 7:44 pm

practicalshorty014 wrote:
MrPunchia wrote:I try to avoid implementing the Raccoon Leaf powerup
Let me guess, the Tanooki Suit is much more better in almost every way?
thanks for reminding me that
Spoiler: show
and by that, I mean I shoulda worded it better

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Re: Your controversial SMBX opinion

Postby FireyPaperMario » Fri Mar 10, 2017 5:07 pm

SMBX would look better if the vanilla graphics has the tileset from both Super Mario Land 2: 6 Golden Coins & Wario Land: Super Mario Land 3* 8-)
*But not in SMB3 style. :P

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Re: Your controversial SMBX opinion

Postby Chaotic Gaming » Fri Mar 10, 2017 7:29 pm

In my opinion SMBX would be great if it had a sort of "Bring your own Graphics, sound/music" version. It would be less problematic for SMBX since Nintendo cant go after a copyright for a program they did not build nor have the source code too. The only things they can get as copyrighted IP are graphics/sound/music that are provided by default by SMBX. What it boils down to is, there should be a version available for download that has all the graphic edited to have placeholders for all the npcs/players/sound/music/etc. It would of course slow down episode and level production as each developer or development team would have to supply their own graphics, sound, and music but it would also encourage greater creativity and make a lot of levels and episodes stand out and not look so generic.

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Re: Your controversial SMBX opinion

Postby Snessy the duck » Sat Mar 11, 2017 4:00 am

NintendoOtaku93 wrote:SMBX would look better if the vanilla graphics has the tileset from both Super Mario Land 2: 6 Golden Coins & Wario Land: Super Mario Land 3* 8-)
*But not in SMB3 style. :P
But it would kinda clash with the colored 16-bit gfx. Plus, you can easily port the tileset to SMBX with custom gfx.

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Re: Your controversial SMBX opinion

Postby HeroLinik » Sat Mar 11, 2017 11:22 am

CC_Comedic_Comentator wrote:In my opinion SMBX would be great if it had a sort of "Bring your own Graphics, sound/music" version. It would be less problematic for SMBX since Nintendo cant go after a copyright for a program they did not build nor have the source code too. The only things they can get as copyrighted IP are graphics/sound/music that are provided by default by SMBX. What it boils down to is, there should be a version available for download that has all the graphic edited to have placeholders for all the npcs/players/sound/music/etc. It would of course slow down episode and level production as each developer or development team would have to supply their own graphics, sound, and music but it would also encourage greater creativity and make a lot of levels and episodes stand out and not look so generic.
Actually, this happened a few years ago, but it never saw the light of day. Basically, Redigit was planning on doing a retool of SMBX called "Super X" in that it would be like SMBX but just without the Mario characters and music, in order to prevent infringement. It became more widespread around the community and some people were speculating it would have Terraria characters and music, but from what we know we don't know if it will ever see the light of day or if it was abandoned.

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Re: Your controversial SMBX opinion

Postby Chaotic Gaming » Sat Mar 11, 2017 9:25 pm

Still could be done since all the graphics, sound, music ARE externally included. I understand some are also hardcoded but that can be worked around too.

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Re: Your controversial SMBX opinion

Postby PixelPest » Sat Mar 11, 2017 10:15 pm

This basically does it I think: viewtopic.php?f=36&t=5127. There's a whole ton of resources built around it and a good portion of all of the enemies resprited

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Re: Your controversial SMBX opinion

Postby arcade999 » Mon Mar 13, 2017 11:59 am

Another opinion: I prefer calling rinkas "mecha spaghettios" just like in the iwbtg communauty.
HeroLinik wrote:
CC_Comedic_Comentator wrote:In my opinion SMBX would be great if it had a sort of "Bring your own Graphics, sound/music" version. It would be less problematic for SMBX since Nintendo cant go after a copyright for a program they did not build nor have the source code too. The only things they can get as copyrighted IP are graphics/sound/music that are provided by default by SMBX. What it boils down to is, there should be a version available for download that has all the graphic edited to have placeholders for all the npcs/players/sound/music/etc. It would of course slow down episode and level production as each developer or development team would have to supply their own graphics, sound, and music but it would also encourage greater creativity and make a lot of levels and episodes stand out and not look so generic.
Actually, this happened a few years ago, but it never saw the light of day. Basically, Redigit was planning on doing a retool of SMBX called "Super X" in that it would be like SMBX but just without the Mario characters and music, in order to prevent infringement. It became more widespread around the community and some people were speculating it would have Terraria characters and music, but from what we know we don't know if it will ever see the light of day or if it was abandoned.
Just per curiosity, what was super x supposed to look like?

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Re: Your controversial SMBX opinion

Postby HeroLinik » Mon Mar 13, 2017 1:47 pm

arcade999 wrote:Just per curiosity, what was super x supposed to look like?
We don't know. All we know was the initial planning stages.

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Re: Your controversial SMBX opinion

Postby arcade999 » Mon Mar 13, 2017 2:05 pm

HeroLinik wrote:
arcade999 wrote:Just per curiosity, what was super x supposed to look like?
We don't know. All we know was the initial planning stages.
What were they?

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Re: Your controversial SMBX opinion

Postby FireyPaperMario » Thu Mar 16, 2017 3:20 pm

I think SMBX 2.0 & 1.4.4 should have more gameplay elements from any of these 2 "Super Mario" games that no one in this community even gives a fuck about:
  • Super Mario Bros. Special
  • Super Mario Land 2: 6 Golden Coins

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Re: Your controversial SMBX opinion

Postby Enjl » Thu Mar 16, 2017 4:01 pm

NintendoOtaku93 wrote:that no one in this community even gives a fuck about
bold assumptions as usual, mr. otaku

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Re: Your controversial SMBX opinion

Postby ElectriKong » Thu Mar 16, 2017 4:41 pm

arcade999 wrote:
HeroLinik wrote:
arcade999 wrote:Just per curiosity, what was super x supposed to look like?
We don't know. All we know was the initial planning stages.
What were they?
I don't believe there was much information about it. Maybe nothing beyond a title (though I would probably need verification from a user in the community at the time :P)

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Re: Your controversial SMBX opinion

Postby Chaotic Gaming » Sun Mar 19, 2017 1:12 pm

Well in my opinion, my idea to change the way SMBX into a generic platform engine which would allow creators to make it Mario IF they see fit and wish to take the chance of Nintendo shutting them down is a good idea because if any of you have noticed in the past months Nintendo has systematically gone on a fan game witch hunt. Shutting down fan games all over the place, if we are not careful SMBX will be sent back to the grave again. Even the domain name for this site is a risky idea.

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Re: Your controversial SMBX opinion

Postby PixelPest » Sun Mar 19, 2017 1:22 pm

It's not a big problem since as it's been stated many times: Nintendo is well aware that SMBX exists and makes money off of it too. PGE is basically generic anyway and can be configured to have no Mario-related content

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Re: Your controversial SMBX opinion

Postby krakin » Sun Mar 19, 2017 2:06 pm

I'm positive Nintendo isn't gonna shut down SMBX again because they're making money off of their ads whenever you search for Super Mario Bros X. And even if they would, it's a bit too late because SMBX is almost everywhere you look.

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Re: Your controversial SMBX opinion

Postby Thehelmetguy1 » Sun Mar 19, 2017 4:23 pm

As people said before, Nintendo gets money out of SMBX, and they are also aware of its existance. If they wanted to take it down they would have already done it at this point. Also, Nintendo takes down mostly remakes of their games.

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Re: Your controversial SMBX opinion

Postby Smashhacker » Sun Mar 19, 2017 8:22 pm

I have a pet peeve of seeing SMBX videos on Youtube be about SMBX 38a as they appear far more frequently than videos about SMBX 1.3. It's pretty disheartening considering 1.3 has potentially far more to offer than 38a now with PGE and LunaLua.


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