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Koopalings Revenge + Screenshot
Posted: Sun Apr 03, 2016 2:06 pm
by Troshqui
Koopalings revenge!
What is that? Koopalings Reveng is a episode (proyect, right now) made by me, Troshqui
What about the story?The story is simple. The koopalings (and Bowser, of course) robbed all the Super Stars. Oh no, Mario and Luigi must collect all the Stars again. Every koopaling have a certain number of stars in their castles
Where are the stars? Every koopaling have a Castle whose theme are different. The castle colour, enemies and levels change in each world. The castle works like Super Mario 64 Castle. There are rooms (levels) and 1 or 2 stars in each room. You can chose the koopaling you want face, but you will need a certain number of stars to access the high floors
How many levels there are? There are 8 castles. The number of levels isn't precise right now, but you can collect about 150 stars
Worlds?World 1-Grass and Forest. Boss Larry (50 stars needed to higher floor (Boss Battle in the higher floor).
World 2-Desert. Boss Morton (60 stars).
World 3- Beach. Boss Wendy (70 stars).
World 4- Mountain and Caves. Boss Iggy (80 stars).
World 5- (55 stars needed to access world 5 and next ones) Sky. Boss Iggy (90 stars boss battle).
World 6- Ice mountain. Boss Lemmy (100 stars).
World 7- Volcano. Boss Ludwig (110 stars).
World 8- Space. There is no castle here, only some levels.
World 9- Bowser Lair. You need 130 stars to access the castle and 149 to battle with boss (Bowser, obviously)
There are some bonus rooms?In each world, there are cities where you can get items and play bonus levels. You can find stars on this levels. You can access to the Peach Castle (World 1) and Rosalina Castle (World 8)
Progress? Here is : Here is : World 1- 100%
World 2- 50%
World 3- 50%
World 4 and next ones - 0%
Beta? Not yet. I will share a beta if you like de proyect
Screenshots? Here we go:
Worldmap
It will change (decorations, backgrounds... You know)
World 1 Castle
So, let me see your comments and suggestions! Is this game cool?
The beta will be available soon, I promise

Thanks

Re: Koopalings Revenge + Screenshot
Posted: Wed Apr 06, 2016 6:57 am
by VaatiWindMage
Could use a little help with the clash.
You shouldn't mix different styles of graphics.
Re: Koopalings Revenge + Screenshot
Posted: Wed Apr 06, 2016 7:03 am
by Waddle
VaatiWindMage wrote:Could use a little help with the clash.
You shouldn't mix different styles of graphics.
That depends, really. Some styles work really well together; I do agree on the fact that the style-mixing here isn't particularly brilliant; SMW doesn't really mix well with any other style due to its cartoon-ish shading and spriting.
Re: Koopalings Revenge + Screenshot
Posted: Wed Apr 06, 2016 2:56 pm
by Mable
SMW works out good with smb3 if used right so that statement isn't 100% right.
Re: Koopalings Revenge + Screenshot
Posted: Wed Apr 06, 2016 4:56 pm
by Troshqui
VaatiWindMage wrote:Could use a little help with the clash.
You shouldn't mix different styles of graphics.
Don't worry, it's only a beta. The map will be improved.
UPDATE 2!
World 2 Castle
Re: Koopalings Revenge + Screenshot
Posted: Wed Apr 06, 2016 5:58 pm
by RudeGuy
Why are there pyramids inside the castle?
Re: Koopalings Revenge + Screenshot
Posted: Thu Apr 07, 2016 9:33 am
by Troshqui
RudeGuy07 wrote:Why are there pyramids inside the castle?
Desert castle