Save non linear heavy visual levels from dying!
Posted: Fri Apr 01, 2016 4:33 pm
If you're noticed that in CC12, several levels that were non linear and with heavy visuals got placed low.
This is becuase, they're starting to die out!
We must do something before linear levels become the best top thing!
I have decided that we should have a war between linear and non linear levels, to hope for more better levels reaching top 10 instead of shitty things like inearness.
Now let's go through two examples from CC12:
-People who are happy that they're dying, this like pissed me off.
-Rofl, this quote by meme Princess:
Now believe me, this should be left in the Talkhaus unless you're a Talkhaus member but, don't think this is an advantage for hoping to get rid of my favorite levels.
Me, Sux, Shibison-Kof, and MECHDRAGON777 have decided to get vengeance on those who shall be against non linear level design with cool tileset mixes and defeat them linear levels.
Irc you can also be a supporter of this and fight for the more powerful levels to be higher and let those horrible levels stay in the worse rankings.
If you would like something else that's stupid and crappy like a level that's effortless, then you shall beware!
So who will you fight for, linearness or more open heavy visual levels?
Hurry, becuase this will only last up to April 1rst 2k16 11:59pm, otherwise this topic will be locked by a staff and archived on April 2nd, 2016.
Further information considering this shall be comparing levels that I and Sux were better than that crap (GG, I don't mean any offense to you Tier 3 people, but it's just my opinion), and looking at the past CCs, or maybe watch SnoruntPyro's playthrough of the old TAOK episode thingy (Idk).
Otherwise, you're on you're own becuase I'm not helping you find the information 100% all the time.
Afterwards, we'll fight to stop joke levels from being poorly designed and help stop old users betraying us via crappy joke levels.
Now if you excuse me, I'm going to work on Chapter 6.5 of my fanfic and whatever I need to do.
That is all! (Yes, this is an "April Fools" post, so Idc if you shitpost rather than laugh like a raocow)
This is becuase, they're starting to die out!
We must do something before linear levels become the best top thing!
I have decided that we should have a war between linear and non linear levels, to hope for more better levels reaching top 10 instead of shitty things like inearness.
Now let's go through two examples from CC12:
-People who are happy that they're dying, this like pissed me off.

-Rofl, this quote by meme Princess:
Spoiler: show
Me, Sux, Shibison-Kof, and MECHDRAGON777 have decided to get vengeance on those who shall be against non linear level design with cool tileset mixes and defeat them linear levels.
Irc you can also be a supporter of this and fight for the more powerful levels to be higher and let those horrible levels stay in the worse rankings.
If you would like something else that's stupid and crappy like a level that's effortless, then you shall beware!
So who will you fight for, linearness or more open heavy visual levels?
Hurry, becuase this will only last up to April 1rst 2k16 11:59pm, otherwise this topic will be locked by a staff and archived on April 2nd, 2016.
Further information considering this shall be comparing levels that I and Sux were better than that crap (GG, I don't mean any offense to you Tier 3 people, but it's just my opinion), and looking at the past CCs, or maybe watch SnoruntPyro's playthrough of the old TAOK episode thingy (Idk).
Otherwise, you're on you're own becuase I'm not helping you find the information 100% all the time.
Afterwards, we'll fight to stop joke levels from being poorly designed and help stop old users betraying us via crappy joke levels.
Now if you excuse me, I'm going to work on Chapter 6.5 of my fanfic and whatever I need to do.
That is all! (Yes, this is an "April Fools" post, so Idc if you shitpost rather than laugh like a raocow)