And the sad part is, that 90% of those boss rushes are the pre-programmed smbx boss AIs.
They're not considered necessarily as a flaw if it's a boss at the end of the level, but it's one of the biggest flaws you can have in a BOSS RUSH. Boss rushes should have bosses which are AT LEAST mother brains on moving layers and some generators, true those aren't the best either but at least not a pre-programmed AI.
There's no way this level took more than ten minutes to make. All you did was throw together some generic rooms and threw the default bosses into them. That's pretty much as uncreative as you can get.
Enjl wrote:can we get back on topic and stop the circlejerking?
There isn't much to say to this level though. Besides the gameplay is boring and it has overall no effort put into this.
The creator refused to put any interesting stuff into this, so this is the typical boss rush new people make fpr some reason. Trust me i played this but it was badly made and i saw better levels then this.
But, since the creator left we won't see any improvements.
I'm going to say something positive instead:
At the very least, this boss rush is better than that other vanilla SMBX boss rush, because at least you didn't give free hammer suits.
Lakitu3500 wrote:My levels are bad, because I'm a f****ing n00b. I'm going to make the last episode - about you killing n00bs (like me). MY LEVEL IS BAD, I KNOW.
Maybe instead of raging like a kid and saying stuff like "i make a level where i kill you guys" you could improve on ur levels?