Postby RudeGuy » Tue Feb 25, 2014 3:57 pm
When I work on a graphic ripped from a game, I always look at the spritesheets. But the spritesheets are always 1x1 pixels. Normally is only a minimal problem for small sprite, but when I work on a big sprite it became an annoying problem. So, there is a way in Paint.NET to prevent this problem?