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Warp to selection problem
Posted: Mon Feb 24, 2014 11:02 am
by RudeGuy
When I put in a level a potion warp and I use it in the test, I always arrive in the other section, but falling from the sky.
How I can prevent this?
Re: Warp to selection problem
Posted: Mon Feb 24, 2014 11:36 am
by Valtteri
The subspace section must be a copy of the original section in order to work right. You also have to set the exit section in the Advanced options for the potion/door.
Re: Warp to selection problem
Posted: Mon Feb 24, 2014 12:09 pm
by RudeGuy
Valtteri wrote:The subspace section must be a copy of the original section in order to work right. You also have to set the exit section in the Advanced options for the potion/door.
I have already done. The problem is when use the potion, something happens like this:

(You can see a Mario falling in the upper part of the image
Re: Warp to selection problem
Posted: Tue Feb 25, 2014 12:33 pm
by RudeGuy
Please lock, I solve my problem.