So... After some time I tried once again to do something cool with this...
But there's one major problem: With what's given it's kinda tricky to customize the example-code. Both encounters are rather special. One being a tutorial encounter with "Post" and stuff like that, while the second one is... Well... Don't wanna spoil it for anyone new to this project, who's reading my post. Anyway I'd really love to use this for something, so would you mind leaving an easily customizable base (like a Goomba, Froggit or something)?
Edit: Never Mind! However I've noticed a few more problems:
1st: It might be what I've modified, so you should try it yourself, but fleeing crashes the game.
2nd: Encounters can't be encountered multiple times in a level. If the enemy was killed they insantly die when the encounter is called. If spared, the enemy will be slightly transparent and no music will play. Also the enemy can already be spared, In other words the encounter state wont be reseted if the encounter is called again, which is... not fun, since i'm trying to make basic enemies that you encounter multiple times in one level.