This is the place for video games!
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BMV
- Guest
Postby BMV » Sun Feb 23, 2014 9:29 pm
The game FanofSMBX bitches around for us to check out
It has features such as having to unlock stuff to make levels, not being able to make whole games and having most functions turned off if you don't have internet
Discuss it
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Julia Pseudo
- Ludwig

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Postby Julia Pseudo » Mon Feb 24, 2014 8:03 pm
Yeah seems pretty silly to me.
It could be really great but its mechanics are far too restrictive, like you said. Definitely not up to par with SMBX.
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FanofSMBX
- Mouser

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Postby FanofSMBX » Mon Feb 24, 2014 8:07 pm
You know, I kinda got the impression that it's more about the "scene" - downloading and rating levels, chatting, playing with people online - than the editor itself. It's more of a long term community game like any other MMOG rather than something you play in 3 days like an SMBX episode, you know?
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Julia Pseudo
- Ludwig

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Postby Julia Pseudo » Mon Feb 24, 2014 8:09 pm
FanofSMBX wrote:You know, I kinda got the impression that it's more about the "scene" - downloading and rating levels, chatting, playing with people online - than the editor itself. It's more of a long term community game like any other MMOG rather than something you play in 3 days like an SMBX episode, you know?
It could be both, though. If it had a more developed editor, better offline play, and no need to unlock stuff, along with the things you mentioned, there wouldn't be any disadvantage. SMBX probably would've become like this if online had been finished.
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Magician
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Postby Magician » Tue Feb 25, 2014 12:07 am
The "having to unlock stuff" part sounds like fun actually. In its own right, it's not better or worse than SMBX, just differently purposed.
If SMBX died entirely I might check it out or look to smwcentral instead.
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FanofSMBX
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Postby FanofSMBX » Tue Feb 25, 2014 1:49 am
That's a good way to put it. I was wrong trying to market it as "THE SAVIOUR OF SMBX!!!", as opposed to a game fans of SMBX might be interested in.
I would like to note, you can't "play" or "check it out" past an editor alpha at this point - my signature isn't hyperbole. This really needs more testers and feedback.
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Megar
- Eerie

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Postby Megar » Tue Feb 25, 2014 3:05 am
All the restrictions are too limiting and that's why not many people actually care tbh
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Fuyu
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Postby Fuyu » Tue Feb 25, 2014 7:22 am
Magician wrote:The "having to unlock stuff" part sounds like fun actually. In its own right, it's not better or worse than SMBX, just differently purposed.
Agree.
I shall look into SM: Uprising whenever the community dies as well, or might look onto using Lunar Magic and some other stuff. Besides, it's better to hold yourself on something similar to what you like than start to criticize everything and just quit, at least for me. I plan to stay with Mario stuff a very long time so yeah, I find no real problem on having to unlock stuff.
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Darkonius Mavakar
- Torpedo Ted

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Postby Darkonius Mavakar » Tue Feb 25, 2014 8:46 am
I played the editor, it's awful, i can get past the MIDI tracks because copyright, but this is just another game were you must put the solid masks manually, and the way you build levels is super slow and boring
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FanofSMBX
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Postby FanofSMBX » Tue Feb 25, 2014 11:30 am
Thanks for testing!
The reason masks must be played manually, is, well, you see the darkened grass blocks that look like they're in the background? With masks, you can use them as sizeables, solids, or BGOs, without custom graphics like SMBX requires!
EDIT: if you played it please post in the thread on MFGG! Positive or negative criticism helps a lot!
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