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Desert of Angels ( CC12 )

Posted: Tue Mar 08, 2016 1:50 pm
by Sux
I feel a really wronged with my placement...but....okay
This was to be my last level ( And penultimate level of my episode ) and last of my contests particpations ( of course ).
But after this shame, I'll not left the community anymore.
IMO this is one of my most creative levels, I spend 2 years to made ( Yes, I was planning made this for cc8, but I can't end this at time, so the first half I did in 2014 and the second half I did in 2016 ).
I had two deceptions with this: 1- One of my best levels in my opinion get a fucking 3,5 score. 2- I spend my money on Lan Houses to did this shit.
Screen:
Spoiler: show
Image
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Re: Desert of Angels ( CC12 )

Posted: Tue Mar 08, 2016 1:51 pm
by Enjl
nice donut halo

Re: Desert of Angels ( CC12 )

Posted: Tue Mar 08, 2016 2:30 pm
by PROX
I know how you feel man

Re: Desert of Angels ( CC12 )

Posted: Tue Mar 08, 2016 5:29 pm
by Ness-Wednesday
Having to hear that you'll soon stop participating in these CCs always makes me feel sad, you've been improving ever since.
This doesn't look cramped at all, I like the screenshot of this section.
That angel Toad is very cute, making me feel even more sad about the low placement.
It sound like it was a lot of hard work and it ends up in a low placement, which is just weird.

Re: Desert of Angels ( CC12 )

Posted: Tue Mar 08, 2016 6:34 pm
by Valtteri
You put tremendous amounts of effort in your level and no one is denying that. Although Chad was kind of harsh on this level compared to the other judges, you do acknowledge the issues he talked about right? I'm sorry that you did relatively poorly despite all the time and money you spent on the level, but if you read Chad's review carefully and accept that the flaws he lists are real, you have a chance to improve as a level designer! And you are one of the best level designers around, without a doubt. I just did not find this particular level of yours your best work, although it certainly wasn't bad!

Re: Desert of Angels ( CC12 )

Posted: Wed Mar 09, 2016 12:34 am
by Alagirez
OMG judging for the screens, the decoration looks great! it's really creative, (reminds me to mirrors :/ ), i'm going to play this level later.
TBH The Grim Ripper smb2 styled looks creppy.....

Re: Desert of Angels ( CC12 )

Posted: Wed Mar 09, 2016 7:16 pm
by Rare
This Looks like a really detailed and designed level. I had this kind of situation happen before where the level felt like it should have been higher. For my situation it wasn't that good because of it being too long. Anyway keep up the good work.