(Note: please don't scroll items after the 2nd page because it may crash and I don't know if tje download link contains the fixed version. I'll prob update it once I get home)
Here's the video, as promised. At one point I was trying to get some of the special dialogue, but it didn't seem to work for some reason? Maybe I was doing it wrong..
This was super awesome. I came back to this level a lot when I was frustrated with others. The great gameplay and humorous writing kept me very entertained.
A few things I didn't mention in my review that you'll see at some point:
When Joey spares you, killing him should be an automatic kill, just like in the actual game. It kinda doesn't make sense that you can hit him several times and he won't react until he is killed.
I got an overflow error every now and then when I was judging this. These are probably all fixed now, but it's worth making sure that every single option during every single situation does something, I guess.
Of course, this is more like a tech demo than anything else, but I would have liked to see more attack variations for Joey.
The killing was based off most Genocide kills, like Toriel and Papyrus, who talk after death, too.
Did you get the overflow error when using items in the 2nd fight? That happened because of the way I made items save over through the fights kinda, I forgot a line of code so the items get added once every frame, leading to a lot of items in your inventory.
I know that they talk after their death, but when they're sparing you, they die in one hit. You have to hit Joey a few times first.
I don't recall getting any errors with the inventory system. I do remember using Act on Joey then sparing him (or maybe the other way around) and it caused an error. I was fighting against the amalgamates too and spamming spare and that somehow caused an error too (I didn't use Act here). The errors seem to be super random, but it's always overflow errors.
I'll try to replicate them later on; see if I can find a pattern or something.
Btw guys, if you wanna use Megaluavania, please don't use the version included in this level! It's gonna get an actual release later this month and will then contain new stuff like the yellow soul.
Also I think Tier 4 is good for what it is.
For some reason I can't seem to get the lua part working when trying out the level, although I can still play the part where I can simply get the star(no second star, so I couldn't "save the world or something"). Using that 2.0 beta version, don't know what am I suppose to do.
It's basically...
In New(or PGE) Editor: SDL Error: GL 3x is not supported
In Old Editor: attempt to index global 'API' (a nil value)
Last edited by RoundPiplup on Mon Mar 07, 2016 8:48 pm, edited 1 time in total.
You should probably download the nightly dev. build of Lua. Instead of replacing Lua Scripts Lib, copy all of the files (that belong in there) into there, and hit replace, allowing you to keep your 2.0 character files.