major glitch in the editor
Posted: Sat Feb 22, 2014 8:24 pm
yea... I was working on a level when this happened:


who can explain what the heck happened 0.o


who can explain what the heck happened 0.o
Forums for SMBX
https://www.smbxgame.com/forums/
I tried that but it wouldn't let mebossedit8 wrote:Why this is happening? There are specific backgrounds that they have a specific boundary/size limits. Every backgrounds that have two of them used at once, starting at the top instead of the bottom or have a background that moves differently according to movements, if you hit the limit of the boundary/size the game will still remember the boundary you used but as a result, it is getting Glitched/Bugged due to limited size of the backgrounds. If you caused that issue, use a different background or try to refrain that from happening.
Is your custom background on a perfect size then? If not then that background is unaviable to load no matter how big your boundary is. Another solution, make your boundary (Level Section) very small (Tip: Make it as small as it can be (800x600)) compared to stay big as it is.turtwig1123 wrote:I tried that but it wouldn't let me
I wasn't using a custom backroundbossedit8 wrote:Is your custom background on a perfect size then? If not then that background is unaviable to load no matter how big your boundary is. Another solution, make your boundary (Level Section) very small (Tip: Make it as small as it can be (800x600)) compared to stay big as it is.turtwig1123 wrote:I tried that but it wouldn't let me
oh thanksJoey wrote:This is happening because you're using an SMB3 background. Any background that has SMB3 clouds in it can only go up a certain amount of blocks. Try using a different background or don't make your level so high.