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Return of Bouldergeist

Posted: Sat Feb 20, 2016 4:54 pm
by PixelPest
A rudimentary bossfight to test the preliminary codes of the Bomb Boo AI. Meant for testing purposes so please don't complain about a lack of scenery, etc., this level is meant for functionality. That isn't to say that this custom, three-phase bossfight isn't fun to play. It is highly inspired by SMG and includes falling rocks, bomb boos of course, and rock spikes. Please don't use the graphics or codes in this level without my direct permission (PM).

Shot de Screen:
Spoiler: show
Image
https://www.mediafire.com/?mr3ldibtbtg1tsx

Re: Return of Bouldergeist

Posted: Sat Feb 20, 2016 4:55 pm
by Emral
Woah that's a neat sprite

Re: Return of Bouldergeist

Posted: Sat Feb 20, 2016 5:00 pm
by PixelPest
Enjl wrote:Woah that's a neat sprite
What is? Bouldergeist, the Boos...Mario?

Re: Return of Bouldergeist

Posted: Sat Feb 20, 2016 5:02 pm
by Emral
Bouldergeist, the only custom sprite I noticed before your post.

Re: Return of Bouldergeist

Posted: Sat Feb 20, 2016 5:04 pm
by PixelPest
Thank you Enjl. Just did it up today.