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Boss Rush Rant

Posted: Sat Feb 20, 2016 12:35 am
by AngryNerds100
Here's something that's been bothering me for a while. Boss rushes really aren't original at all in Super Mario Bros X. In fact, they're repetitive, and lazy. They feel like I can make each boss in 5 minutes. Here are some examples of bad boss ideas:

-Projectile Generators: Might be fine if they weren't so overused. There are so many things you can do to hurt your boss, besides throwing something at it.

-Too Many Custom Graphics: Including custom graphics as an excuse to rehash a boss fight is stupid. I can understand if something original was done with that concept, but usually it's just the exact same boss with a fresh coat of paint.

-Multiple Bosses At Once: Just a lazy way to add challenge to a fight.

-Increased Boss Speed: Another lazy way to make a boss harder.

-Increased Boss Size: Yet ANOTHER lazy way to make a boss harder.

-Clusterfuck bosses: Bosses with so much crap to dodge, it becomes almost luck based.

-Lack of original ideas: A lot of the ideas for bosses have already been done to death. Think of something new, something fresh.

That's it for my rant on this subject, hoped you enjoyed, and have maybe been inspired to make your own boss rush with unique fights.
(NOTE: The items listed aren't necessarily bad things, because they can be used correctly, but are now really overused.

Re: Boss Rush Rant

Posted: Sat Feb 20, 2016 12:38 am
by Ness-Wednesday
I kinda felt the same way, when I didn't notice the whole boss graphic stuff, I always enjoyed such fun but they got old at least a year later. :P
I think they should at least use more than a few normal enemies, not a dumb vanilla boss.