WIP Graphics Showcase

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Emral
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Re: WIP Graphics Showcase

Postby Emral » Sat Aug 08, 2015 10:50 am

MECHDRAGON777 wrote:Image
Where exactly does the light come from?

PROX
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Re: WIP Graphics Showcase

Postby PROX » Sat Aug 08, 2015 1:31 pm

Enjl wrote:
MECHDRAGON777 wrote:Image
Where exactly does the light come from?
wherever the light bgo is, I guess?

AirShip
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Re: WIP Graphics Showcase

Postby AirShip » Sat Aug 08, 2015 4:12 pm

Image

PROX
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Re: WIP Graphics Showcase

Postby PROX » Sat Aug 08, 2015 5:01 pm

AirShip wrote:Image
wow that looks good, you planning on making bgos?

AirShip
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Re: WIP Graphics Showcase

Postby AirShip » Sat Aug 08, 2015 5:27 pm

PROX wrote:
AirShip wrote:Image
wow that looks good, you planning on making bgos?
In fact, I already did the Bgos.

Superiorstar
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Re: WIP Graphics Showcase

Postby Superiorstar » Sat Aug 08, 2015 6:24 pm

MECHDRAGON777 wrote:Image
Jes I didn't expect anyone like you making GFX like this, nice job! looks better than the older one in the GGFX pack.

PROX
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Re: WIP Graphics Showcase

Postby PROX » Sat Aug 08, 2015 6:31 pm

Superiorstar wrote:
MECHDRAGON777 wrote:Image
Jes I didn't expect anyone like you making GFX like this, nice job! looks better than the older one in the GGFX pack.
I did kinda help him with it, but he deserves the credit for making it. :P Once he got the hang of it, it was fine

MECHDRAGON777
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Re: WIP Graphics Showcase

Postby MECHDRAGON777 » Sat Aug 08, 2015 11:20 pm

Superiorstar wrote:
MECHDRAGON777 wrote:Image
Jes I didn't expect anyone like you making GFX like this, nice job! looks better than the older one in the GGFX pack.
Thank you. Prox helped me with the colors though.

AirShip
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Re: WIP Graphics Showcase

Postby AirShip » Sun Aug 09, 2015 8:40 am

Image

You can change the speed of rotation by using the code "framespeed".

HealthyMario
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Re: WIP Graphics Showcase

Postby HealthyMario » Sun Aug 09, 2015 9:44 am

AirShip wrote:Image

You can change the speed of rotation by using the code "framespeed".
Nice job, you are definitely one of the greatest graphics designer out here.
Cool windmill by the way.
Can't wait for you to release this :D

Squishy Rex
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Re: WIP Graphics Showcase

Postby Squishy Rex » Sun Aug 09, 2015 5:06 pm

AirShip wrote:Image

You can change the speed of rotation by using the code "framespeed".
Wow AirShip, I never thought you'd actually finish that. I'm not entirely sure which program you used to rotate the propeller sprites (RotSprite or something else), but you did a great job with it. The animation is extremely clean and fluid.

Emral
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Re: WIP Graphics Showcase

Postby Emral » Sun Aug 09, 2015 5:47 pm

Squishy Rex wrote:
AirShip wrote:Image

You can change the speed of rotation by using the code "framespeed".
Wow AirShip, I never thought you'd actually finish that. I'm not entirely sure which program you used to rotate the propeller sprites (RotSprite or something else), but you did a great job with it. The animation is extremely clean and fluid.
Box-drag an item in paint.net and right-click to rotate.

PROX
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Re: WIP Graphics Showcase

Postby PROX » Sun Aug 09, 2015 9:26 pm

thx for that emral, I was wondering how he managed to make it rotate without the pixels getting blurry

TheKingOfBoos
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Re: WIP Graphics Showcase

Postby TheKingOfBoos » Mon Aug 10, 2015 12:03 pm

The windmill is awesome! :D What style is it?

Julia Pseudo
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Re: WIP Graphics Showcase

Postby Julia Pseudo » Mon Aug 10, 2015 1:43 pm

Yeah that windmill is pretty cool. I'm pretty sure the style is SMB3/"quasi-Super Mario 64".

AirShip
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Re: WIP Graphics Showcase

Postby AirShip » Mon Aug 10, 2015 2:19 pm

PROX wrote:thx for that emral, I was wondering how he managed to make it rotate without the pixels getting blurry
Not to let the blurry picture, it's just you change the quality for the "pixelated" option ("Pixelado" on the screenshot)
Image
HealthyMario wrote:
AirShip wrote:image
Nice job, you are definitely one of the greatest graphics designer out here.
Cool windmill by the way.
Can't wait for you to release this :D
Thanks HealthyMario, Do not worry, I will release it soon. =^)

Squishy Rex wrote: Wow AirShip, I never thought you'd actually finish that. I'm not entirely sure which program you used to rotate the propeller sprites (RotSprite or something else), but you did a great job with it. The animation is extremely clean and fluid.
Thanks, I used Paint.Net 3.5.1.1, the latest updates I did not like, so I prefer to use this version, and I did exactly what Emral said.
Enjl Said wrote:Box-drag an item in paint.net and right-click to rotate.
TheKingOfBoos wrote:The windmill is awesome! :D What style is it?
Pseudo-dino wrote:Yeah that windmill is pretty cool. I'm pretty sure the style is SMB3/"quasi-Super Mario 64".
Thanks you guys, its is SMB3 Styled.

I used the Diddy Kong Racing mill as reference:
Spoiler: show
Image

Destiny
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Re: WIP Graphics Showcase

Postby Destiny » Mon Aug 10, 2015 2:32 pm

Image

TheKingOfBoos
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Re: WIP Graphics Showcase

Postby TheKingOfBoos » Mon Aug 10, 2015 3:24 pm

Narumi wrote:Image
The snow is a bit bright, but it looks good :)
Edit: Hedgepig! Replaces spiny. Image
Last edited by TheKingOfBoos on Mon Aug 10, 2015 5:52 pm, edited 1 time in total.

HenryRichard
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Re: WIP Graphics Showcase

Postby HenryRichard » Mon Aug 10, 2015 5:47 pm

That's a pretty well made sprite. But what's with the "upload foto"?

TheKingOfBoos
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Re: WIP Graphics Showcase

Postby TheKingOfBoos » Mon Aug 10, 2015 5:51 pm

HenryRichard wrote:That's a pretty well made sprite. But what's with the "upload foto"?
Thank you! :D umm... that is an excellent question. Stupid ads and crap. Let me fix that.


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