UNOFFICIAL REVIEW of CHECKERED PLATEAU by QUANTIX
You, sir, are extremely lucky! Why? Because I now have a new reviewing system, and your level will be the first to get a review from me with it!

Anyway, let's get started,
Gameplay (60%): 3/10
Like witchking666 said, this level was very flat and boring, and iIreally can't say that I enjoyed playing it, ESPECIALLY that first section. There were only 4 enemy types in the whole level (Dino Rhinos, Koopas, Bullet Bills, and Piranha Plants) and they were all placed very far from each other, making the level seem barren, even more barren than it already is. The overall structure of the first section isn't great either, because it's mostly just jumping between 2-tile wide sizable mushrooms after a barren line ride, and a HUGE lack of coins and power-ups. There needs to be more diversity!
The second section is a lot better than the first since it's more condensed, but it still has its issues. Hitting a block to open a pathway is usually fine for me, but having to do it in a level that's already really long gets tiring. Overall it's not a bad level, but it needs much better enemy placement and more diversity in its design.
Graphics (30%): 5/10
Not a bad choice of graphics, but there are some questionable things going on here. First of all, the SMB3 piranha plants are broken. They appear one block above the pipes they come out of, and they hurt you even if they haven't come out of their pipes yet. Did you forget to send us the right NPC graphics?
In addition, I saw some other kinda weird things. The SMW Bullet Bill launchers have SMB3 Bullet Bills coming out of them. Looking at the editor, this tileset that you used has some nice BGOs. However, you barely USED them! The severe lack of BGOs just contributes to the "barren" feel that I was talking about earlier. More decorations came from the sizables than the BGOs. There is also a LOT of cutoff towards the left end of the second section.
Music (10%): 5/10
The SMW music fit the level well, but it was way too quiet. You can barely hear it over the sound effects! In addition, it's very repetitive, which gets annoying FAST in such a long level. The bonus section also has no music.
SCORE CALCULATION
Gameplay (60%): 18/60
Graphics (30%): 15/30
Music (10%): 5/10
Overall Score: 38/100 =
3.8/10 (Average)
This really could have been a great level, but the lack of NPCs and the overall barren feel of it make it seem like a bunch of wasted potential.