Welcome to my SMB2 Expanded GFX-Pack!
A very long time ago (2013) I have made an "Expanded SMBX-Tilesets"-pack, that contained the expansions of some of the tilesets that are featured in SMBX, be it to make them bigger and better usable or just to remove some graphical errors from them, like cutoff etc.And with this "SMB2-edition" I like to advance a bit furter with that, and expand all the tilesets that can be found in the original SMB2.
But not just that, as this pack now features a lot of fully custom designed tilesets, NPCs, level backgrounds and more, to vastly expand the selection of SMB2 elements to choose from. Also, all the NES-exclusive tilesets are here aswell, all 16-bit rendered and expanded.
And to round it all up nicely, I have done a fully custom SMB2-styled worldmap expansion aswell, meaning you can build whole world maps with this and are not just restricted to HUBs.
Now, with this eighth full version, a long needed update has come. It introduces literally thousands of new graphics in form of many new tilsets, NPCs, parallaxing level backgrounds etc. A bunch of new things, made to be used with SMBX2 and its LUA-functionality has also been added.
The main topic of this update is "New frozen elements" hence the name.
So, without further ado, have some screenshots of the pack, with lots of the new stuff (but not all of it) shown:
https://www.dropbox.com/s/wqkxihjwdhxrj ... r.rar?dl=0
Changelog of v8:
1: A massive selection of new tilesets: Beach, Clouds, Underwater, Boss Room, Frozen Tower, Metal Tower, Ice Temple, Cloudy Underground, 3 different colored Cavern-tilesets, a second Inside Tree-tileset and more. Also, there are now real Desert- and Snow-tilesets added. Every tileset also got several BGOs made.
2: The worldmap section has been revamped. New sceneries, levels, tiles etc have been added. Useless elements (underground tiles) have been removed.
Different tilesets can be used together better now.
3: Many new NPCs aswell as reworked ones. SMBX2 introduced a lot of SMB2-NPCs missing in previous versions, so all of the "fake" NPCs have been removed in favor of the real ones. Many new NPCs to resprite the newly added SMBX2-NPCs have been made.
4: All graphics that already existed have been touched up. Unneccessary colors have been removed and several graphics have been redrawn from the ground up, especially big sprites. Recolors can now be done just by using default SMB2 color pallettes.
5: Every single vase tile can be used at the same time now, so there is no need to choose between normal or gold anymore. Also, glass vases have been added a both old vase tilesets have been fully redrawn.
Changelog of v8.1:
1: Several NPCs got the "harmlessgrab" and/ or"harmlessthrown"-tags added, so they can bel helt without being killed by contact with other NPCs. This was a nuisance most notable with power-ups and coins.
2: A few switch palace-switches were missing their graphics. That has been fixed.
3: Several unused graphics (NPCs, tiles and even a whole folder) have been removed.
Please note that due to all the updates I made, a lot in this pack has changed and moved around. That means this pack is not compatible with any previous versions.
There is a lot more that has been altered and added, but since I did all that over the course of 2 years, I cannot list them all. :-P
Please see the enclosed "Please Read"-document in the pack for additional information and credits.
Enjoy building levels with this pack ^-^
Please give credit to me, when using any of the GFX contained in this pack, as it was serious work to edit and make all these. Thanks