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SMB Special (needs testers soon!)

Posted: Sun Jan 24, 2016 9:22 pm
by bandicoot_
Wait, Super Mario Bros. Special? What is this?

Super Mario Bros. Special was a Nintendo-licensed game released in 1986 by Hudson Soft, for two Japanese PCs, the NEC-PC8801 and the Sharp X1 series. There is also a ROM hack for the original Super Mario Bros. game on the NES. Here I am making an entire episode with a world map and everything.

World 1 - 70% (Levels 1-3, needs secret pipe areas, and added start "level" to intensify story)
World 2-8 - 0%

Once I finish World 1, I will allow people to download this.

And, screenshots:
Spoiler: show
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Re: SMB Special (needs testers soon!)

Posted: Sun Jan 31, 2016 1:15 pm
by CopyLeft
If this is a solely SMB1 episode, then it needs a flagpole instead of goal post, some other form of checkpoint (perhaps and invisible one?), SMB1 power-ups, and SMB1 characters.

Re: SMB Special (needs testers soon!)

Posted: Sun Jan 31, 2016 2:09 pm
by FanofSMBX
Luckily for you I have been making 16-bit custom graphics of many SMB Special enemies and items. If you're interested in using custom graphics I can post them.

Re: SMB Special (needs testers soon!)

Posted: Sun Jan 31, 2016 2:11 pm
by Witchking666
Also.
If I were you I would add some expanded tilesets instead of just using the vanilla smb1 grass tileset with 3 blocks.

Re: SMB Special (needs testers soon!)

Posted: Fri Jun 17, 2016 6:29 pm
by loop
There are various CGFX that you can use. Sednaiur has extended tilesets for the PGE if you are interested.