Super Mario Country (Beta Testers for Hire)
Posted: Tue Jan 19, 2016 8:38 pm
Hey guys so I finally am leading a new project. Because of my obvious love for Donkey Kong Country, I want to make an episode that's relatively similar to it. With that I've thought up of several themes to follow that will be distributed throughout the world just like in the original trilogy games. So I'll cut to the chase with everything else below!
If you've never played or have seen Donkey Kong Country, here's a playlist of a guy playing the first game:
https://www.youtube.com/playlist?list=P ... F12DBF5348
Logos:

Special thanks to Harvey36Dice
And here's a second logo too made by me:

Second logo:
First User Bar
[/center]
The Story:
Currently not my top priority at the moment because I'm very focused on other aspects, but it'll go something like this:
Features
The Worlds and Levels:
7 Worlds are currently featured and I have everything layered in order by their themes and so on. Things could change in future updates, but here's how they stand now. The level number will be labeled with something in parenthesis, whatever is in that is the theme for that level. If the level is done, the name of that level will show up. Designers will be labeled on here too in color if they're working on a level listed below or claimed it for the future.
World 1: Jungle (6 Levels)
World 2: Desert (7 Levels)
World 3: Caves (8 Levels)
World 4: Pine Forest (9 Levels)
World 5: Mountains (10 Levels)
World 6: Snow (11 Levels)
World 7: Factory (9 Levels)
World 8: ??? (4 Levels)
World 9: Bonus World (9 Levels) (Each level is dual themed)
So with the request for bonus levels and a bonus world, this will now go from a 59 level episode to an 81 level episode accounting for the bosses and the standard levels. The first 59 will be the goal to get done first, and if we get those done at a reasonable time, then we will do our very best to get the extra 22 levels in before our main production time ends.
Screenshots:
I don't want to show too many screenshots honestly because I'd like to leave a majority of my levels as a surprise to all who play it, but here's a few from the small bunch of levels I have done now:
World 1:
World 2:
World 3:
World 4:
World 5:
World 6:
World 7:
World 8:
World 9:
The Team
If you want to be a Boss Designer, PM me.
General Level Standards
So for all designers of the team, here's the general idea with levels for the episode. I don't wish to make huge limits on your abilities as designers, but there are some restrictions and details to watch for:
Conclusion
Holy mother that was a lot of stuff I typed in.
So pretty much the progression of this episode is in its infancy, and I want to do justice with this idea.
I'll take any support I can get, and would love to hear any questions, concerns, suggestions, random thoughts, etc.
Any interests in helping, please PM and I'll be glad to answer back ASAP.
Thank you guys for checking all of this out, and thank you for the support. I hope to make this episode a memorable one for all of you DKC fans as well as inviting to SMBX fans all around!
If you've never played or have seen Donkey Kong Country, here's a playlist of a guy playing the first game:
https://www.youtube.com/playlist?list=P ... F12DBF5348
Logos:

Special thanks to Harvey36Dice
And here's a second logo too made by me:

If you like the project and want to support:
First logo:
Code: Select all
[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=12930][img]http://s21.postimg.org/wzy9vsehz/Super_Mario_Country_Logo2x2_Pixels.png[/img][/url]
Code: Select all
[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=12930][img]http://i67.tinypic.com/qqx3c3.jpg[/img][/url]
Code: Select all
[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=12930][IMG]http://i65.tinypic.com/2hq57yu.png[/IMG][/url]
The Story:
Currently not my top priority at the moment because I'm very focused on other aspects, but it'll go something like this:
Spoiler: show
Spoiler: show
7 Worlds are currently featured and I have everything layered in order by their themes and so on. Things could change in future updates, but here's how they stand now. The level number will be labeled with something in parenthesis, whatever is in that is the theme for that level. If the level is done, the name of that level will show up. Designers will be labeled on here too in color if they're working on a level listed below or claimed it for the future.
World 1: Jungle (6 Levels)
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Screenshots:
I don't want to show too many screenshots honestly because I'd like to leave a majority of my levels as a surprise to all who play it, but here's a few from the small bunch of levels I have done now:
World 1:
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
If you want to be a Boss Designer, PM me.
General Level Standards
So for all designers of the team, here's the general idea with levels for the episode. I don't wish to make huge limits on your abilities as designers, but there are some restrictions and details to watch for:
Spoiler: show
Holy mother that was a lot of stuff I typed in.
So pretty much the progression of this episode is in its infancy, and I want to do justice with this idea.
I'll take any support I can get, and would love to hear any questions, concerns, suggestions, random thoughts, etc.
Any interests in helping, please PM and I'll be glad to answer back ASAP.
Thank you guys for checking all of this out, and thank you for the support. I hope to make this episode a memorable one for all of you DKC fans as well as inviting to SMBX fans all around!