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An Enigmatic Daymare
Posted: Sun Jan 17, 2016 5:56 am
by Reign
An Enigmatic Daymare
A relatively short episode with 15 intriguing puzzles and perhaps something to look out for at the very end. The episode originally started out as Super Mario Enigmatic 2, but due to time limits and the limited possibility to figure out new ideas for one screen, it was turned into a shorter "quality over quantity" type of game. The story however is a continuation from the original Super Mario Enigmatic. The focus is much more on brains than brawn this time.
Graphics by Sednaiur, h2643 and AirShip.
All music from Super Mario RPG (Snes).
Download:
http://rpgmaker.net/games/8502/
Screenshots:

Re: An Enigmatic Daymare
Posted: Sun Jan 17, 2016 6:09 am
by marek89
A sequel to Super Mario Enigmatic??? I waited all my life for this, immediate download.
Re: An Enigmatic Daymare
Posted: Sun Jan 17, 2016 8:00 am
by h2643
Oh my, now THIS looks really tough, but at the same time interesting. Gonna play it as soon as possible. Oh and my name isn't h2634 lol
Re: An Enigmatic Daymare
Posted: Sun Jan 17, 2016 8:59 am
by PixelPest
This looks amazing. Have been hoping a prequel to the original would come and finally here it is. Can't wait to play it--looks amazing.
Re: An Enigmatic Daymare
Posted: Sun Jan 17, 2016 9:14 am
by Alagirez
oh no.. another puzzle episode
Judging for the screens, looks pretty great for puzzle lovers, nice GFX usage.
but....
Reign wrote:h2634.
you misspelled h2643.
Edit : you forgot to credit Airship. He made the Gray Chip coin
Re: An Enigmatic Daymare
Posted: Sun Jan 17, 2016 9:56 am
by Reign
Harvey36Dice wrote:Edit : you forgot to credit Airship. He made the Gray Chip coin
I actually had no idea who made that, so thank you. Fixed the spelling error as well.
Re: An Enigmatic Daymare
Posted: Sun Jan 17, 2016 4:17 pm
by mechamind
*looks at title* - What.
*looks at level screenshots* - What?!
This looks like it's going to be a good but difficult sequel. All music from SMRPG, huh?
Re: An Enigmatic Daymare
Posted: Mon Jan 18, 2016 5:10 am
by stageleft
I've played until the merciless meadows 2 so far and its a very well polished game. The puzzles are good as the adventures of Lolo for nes. I might try and beat but I imagine it will get quite difficult toward to the end
Re: An Enigmatic Daymare
Posted: Mon Jan 18, 2016 8:19 am
by Reign
stageleft wrote:The puzzles are good as the adventures of Lolo for nes.
Glad to hear that, because Lolo was my main inspiration for this episode!

If you already got to Merciless Meadows 2, you don't have that much to go until the very end. As explained in the original post, the episode is not that long.
Re: An Enigmatic Daymare
Posted: Mon Jan 18, 2016 10:38 am
by marek89
It's an episode made with heart and soul. but I can't for the life of me figure out the speed level with Waluigi!!
Re: An Enigmatic Daymare
Posted: Wed Jan 20, 2016 10:54 am
by h2643
marek89 wrote:It's an episode made with heart and soul. but I can't for the life of me figure out the speed level with Waluigi!!
I think you just have to hit the blocks below coins to collect them. Then kill a Goomba and run to the exit. That's how I did this anyway.
Re: An Enigmatic Daymare
Posted: Wed Jan 20, 2016 2:15 pm
by Reign
h2643 wrote:marek89 wrote:It's an episode made with heart and soul. but I can't for the life of me figure out the speed level with Waluigi!!
I think you just have to hit the blocks below coins to collect them. Then kill a Goomba and run to the exit. That's how I did this anyway.
And this is why you always let someone else beta test no matter how confident you are. That is totally not the intended solution and I rushed to fix it and upload a new version faster than light. Thank you!
Re: An Enigmatic Daymare
Posted: Wed Jan 20, 2016 2:18 pm
by h2643
Reign wrote:h2643 wrote:marek89 wrote:It's an episode made with heart and soul. but I can't for the life of me figure out the speed level with Waluigi!!
I think you just have to hit the blocks below coins to collect them. Then kill a Goomba and run to the exit. That's how I did this anyway.
And this is why you always let someone else beta test no matter how confident you are. That is totally not the intended solution and I rushed to fix it and upload a new version faster than light. Thank you!
Haha, now that's funny! I legimetely thought that was the intended way to beat the puzzle, but I guess not... glad you got it fixed though
oh and i could be a beta-tester for your possible future stuff if possible!!
Re: An Enigmatic Daymare
Posted: Tue Feb 26, 2019 4:04 pm
by Marcus248
Always down for a good puzzle... look forward to playing!