SMW expanded GFX-pack v1.0 download-link works again
Posted: Sun Jan 10, 2016 8:57 pm
Well, after a longer period of not being able (and more then two weeks too late for which I greatly apologize) to upload this pack, here it finally is, my fourth and final expanded GFX-pack.
It contains almost every tileset from the original Super Mario World (it only misses the "Bossroom"-tileset as far as I know) edited and expanded.
Like my other packs of the "expanded"-series it aims for removing cutoff patterns, 8x8-style (which is featured the most in SMW's tilesets) and adding new things, like more BGOs.
But text bores more than pictures, so here are some screenshots of a bit of this packs content ^^:
The pack also contains many recolors of some of the tilesets. This is what it contains for now:
(1) Overworld tilesets and BGOs in the following recolors; plains, grassland, chocolate, mountain, forest, and snow.
(2) Underground/cave tilesets (for now without BGOs) in the following recolors; grey, vanilla, sandy, dark, lime (used in underwater-levels in SMW), chocolate, and frozen.
(3) Castle-tilesets and BGOs in the following recolors; grey, dark, and chocolate.
(4) A ghosthouse-tileset inclusive BGOs.
(5) A sky-tileset
(6) A wooden tileset
(7) Bonus area-tilesets in the following recolors; blue, green, yellow, red, orange, brown, and dark.
(8) Expanded pipes in 8 colors, aswell as small versions of them.
(9) Expanded giant logs and bill/banzai blasters (you can build a treetop-like level with the giant logs now ^^).
(10) Many new miscallaneous blocks, sizables and BGOs.
(11) My previously released SMW expanded worldmap GFX-pack.
(12) Almost all level-backgrounds from SMW which also got edited and resized to 1024x1200 pixels, save for a few of them (and a heavily edited version of the sunken ghost ship-background that features 2x2 pixels instead of 4x4 pixels).
Of course I will update this pack in the future, so there is much more to come. It just will take some time until that.
The only NPCs that this pack contains for now, are different variants of the piranha plants and a venus fire trap in SMW-form, to go along with the different pipes. More NPCs will follow in the future.
Download link provided by xDestroy
https://www.dropbox.com/s/6v2k20ih1ccc6 ... r.zip?dl=0
Please know that this pack is best used with PGE, because of it's abilities to make custom blocksizes possible the easy way.
So I advice you to use this pack with the level-editor of PGE to make it most useful (and because if you use the standard SMBX-editor, many blocks in this pack will be displayed glitchy).
I made tileset-files in PGE that are included in the respective folders, so you can use everything in this pack from the get go without needing to build the tilesets yourself.
Credits for sources I used:
Nintendo - for the obvious thing ^^
"Stefan Mahrla" - for the ripped level-maps of SMW that I used.
Mario Universe - where I got the level-maps from
Spriters Resource - where I got some spritesheets from
The Cutting Room Floor - For some sprites (and some interesting infos too ^^)
Everything in this pack is edited and expanded by me, which took me a very long time to accomplish, so please give credit to me if you use anything from this pack.
Please have fun and good luck for your levels or projects :-)
It contains almost every tileset from the original Super Mario World (it only misses the "Bossroom"-tileset as far as I know) edited and expanded.
Like my other packs of the "expanded"-series it aims for removing cutoff patterns, 8x8-style (which is featured the most in SMW's tilesets) and adding new things, like more BGOs.
But text bores more than pictures, so here are some screenshots of a bit of this packs content ^^:
Spoiler: show
(1) Overworld tilesets and BGOs in the following recolors; plains, grassland, chocolate, mountain, forest, and snow.
(2) Underground/cave tilesets (for now without BGOs) in the following recolors; grey, vanilla, sandy, dark, lime (used in underwater-levels in SMW), chocolate, and frozen.
(3) Castle-tilesets and BGOs in the following recolors; grey, dark, and chocolate.
(4) A ghosthouse-tileset inclusive BGOs.
(5) A sky-tileset
(6) A wooden tileset
(7) Bonus area-tilesets in the following recolors; blue, green, yellow, red, orange, brown, and dark.
(8) Expanded pipes in 8 colors, aswell as small versions of them.
(9) Expanded giant logs and bill/banzai blasters (you can build a treetop-like level with the giant logs now ^^).
(10) Many new miscallaneous blocks, sizables and BGOs.
(11) My previously released SMW expanded worldmap GFX-pack.
(12) Almost all level-backgrounds from SMW which also got edited and resized to 1024x1200 pixels, save for a few of them (and a heavily edited version of the sunken ghost ship-background that features 2x2 pixels instead of 4x4 pixels).
Of course I will update this pack in the future, so there is much more to come. It just will take some time until that.
The only NPCs that this pack contains for now, are different variants of the piranha plants and a venus fire trap in SMW-form, to go along with the different pipes. More NPCs will follow in the future.
Download link provided by xDestroy
https://www.dropbox.com/s/6v2k20ih1ccc6 ... r.zip?dl=0
Please know that this pack is best used with PGE, because of it's abilities to make custom blocksizes possible the easy way.
So I advice you to use this pack with the level-editor of PGE to make it most useful (and because if you use the standard SMBX-editor, many blocks in this pack will be displayed glitchy).
I made tileset-files in PGE that are included in the respective folders, so you can use everything in this pack from the get go without needing to build the tilesets yourself.
Credits for sources I used:
Nintendo - for the obvious thing ^^
"Stefan Mahrla" - for the ripped level-maps of SMW that I used.
Mario Universe - where I got the level-maps from
Spriters Resource - where I got some spritesheets from
The Cutting Room Floor - For some sprites (and some interesting infos too ^^)
Everything in this pack is edited and expanded by me, which took me a very long time to accomplish, so please give credit to me if you use anything from this pack.
Please have fun and good luck for your levels or projects :-)