Download it down here
- Level Updated!
No more vines
No more confusion
Only another Paper mario sticker star OST playing in 2 sections of the level
Video:
It definitely had some great ideas. I don't think I've ever seen springboards or the grinders used like that. The enemy variety was big but you stuck to only certain enemies in every section which I also thought was really nice. The graphics and music fit and the custom snow snifits (which I assume you made yourself?) were really cute. The shading could be a bit better, but that's the only thing I noticed. Also it's not entirely obvious that the springboards lead you to the star, especially with the vine in that block (which was kinda pointless, unless it was your intent to confuse the player lol). The banzai bill also gave me a good scare lol. Really clever.
Also where was the music from?
Re: Cool Cool's Mountain Hidden Star
Posted: Wed Dec 30, 2015 4:07 pm
by diamantico21
Marina wrote:(which I assume you made yourself?)
Nope.... it's from AirSheeep's pack (I always forget to give credit)
Marina wrote:with the vine in that block
My mistake.
Marina wrote:
Also where was the music from?
Super mario sticker star (Snow Rise)
Re: Cool Cool's Mountain Hidden Star
Posted: Sat Jan 02, 2016 8:15 pm
by diamantico21
Level Updated
Re: Cool Cool's Mountain Hidden Star
Posted: Mon Feb 15, 2016 11:22 am
by diamantico21
Added some screenshots... maybe someone will notice the level now?
Re: Justice or Just Ice?
Posted: Wed Feb 24, 2016 5:26 pm
by PixelPest
Review of Justice or Just Ice by diamantico21
Design and Gameplay: 5.3/10 (weighed 70%)
Although this level used some interesting concepts, it seemed really random and all over the place. It's like getting a sampler dish from a restaurant and then being told you can't have the things you sampled in full. The concepts such as the Grinders and the Propeller block jumping were interesting but just not used very long. Some areas also felt a little bland due to poor coin placement and there was some poor NPC choices, like eeries. The last section was also poorly made and seemed like an excuse just to drag out the level. You just jumped from springboard to springboard to springboard...with no enemies nor BGOs nor blocks to make it look appealing. There were also some really tight sections in the level that made it difficult to deal with the NPCs, such as the paragaloomba. Power-up placement was pretty good though.
Graphics and Music: 6.0/10
This level used some nice graphics, however there were some that really didn't fit the theme. I also didn't like the music choices for this level. Although the music kind of fit for the overworld section, I didn't agree with your choice for it in the cave section. The atmosphere of this level is okay, but it's kind of all over the place due to the many different themes (snow, ruins, ice cave) in such a relatively short amount of level. The pipes were also poorly recoloured and the Big Bill didn't fit.