Page 1 of 1
Subcon Of Everything (Updated)
Posted: Mon Dec 28, 2015 2:29 am
by Alagirez
i'm too late but... Merry Xmas everybody!!!!!
An old level in MxW2 with hard or harder difficulty with foreground platform gimmicks.
This level contains geometry dash reference
Old Version
New Version
Credits in the GFX folder.
Re: Subcon Of Everything
Posted: Mon Dec 28, 2015 2:32 am
by Hani
Oh. My. God. I just love the quality of the level. Good job ^_^
Re: Subcon Of Everything
Posted: Mon Dec 28, 2015 5:33 pm
by Alagirez
FoxyThePirFox wrote:Oh. My. God. I just love the quality of the level. Good job ^_^
Sorry for my late reply but thank you ^^.
Re: Subcon Of Everything (Updated)
Posted: Tue Jan 12, 2016 9:32 am
by Alagirez
I updated the level. Check the main post.
Re: Subcon Of Everything (Updated)
Posted: Thu Mar 24, 2016 9:50 am
by glitch4
Title: Subcon Of Everything
Designer: Camacho
The level's pretty good. I like the design of it, it's constructed very well. I can see there's a Geometry Dash reference, but the techno music doesn't really fit in this level, either way change it to something else or make this level with techno-styled subcon graphics (which I don't think it would work). Besides that, the aesthetics were still good, Sednaiur SMB2 extended graphics are always nice to use, but you should have less BGOS, as many of them in one section look a bit messy in my opinion. The level had some things that were used a lot in your levels, like switch blocks and the objects which activating the other ones appear. The line guide part at the end was interesting, though.
Design: 8/10
Creativity: 8/10
Aesthetics: 7/10
Total: 23/30 -> 7.6/10
Re: Subcon Of Everything (Updated)
Posted: Thu Mar 24, 2016 7:04 pm
by Alagirez
Finally someone reviewed my level

Thank you for the review! I decided to use more BGOS to avoid an "empty" feelings but apparently they look messy :/
uhm... I didn't put any Geometry dash reference in this level.....
also this is an old level (2015, when I was a switch fan)