BOSS RUSH VER: 2.0!

Share your completed SMBX episodes or play and discuss others.

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AirSeus
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BOSS RUSH VER: 2.0!

Postby AirSeus » Wed Feb 19, 2014 1:29 pm

hello, since my first boss rush was one of the most popular boss rushes i thought to my self why not carry on the legacy so i am continuing it

what is so new about it?

1. there are 15 new bosses!
2. i am using a world map to put the bosses on insted of a room filled with doors
3. you will need to beat the first boss twice because boss 1 is a starting level and you need to complete it on the world map aswell
4. you need to go on boss 1 for a power up

Screenie:
Spoiler: show
Image
i am doing the download link as we speak cause i forgot so bear with me for a min
EDIT: download
http://www.sendspace.com/file/cwj7mx

i will probably continue this untill like ver 5.0 something like that

RudeGuy
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Re: BOSS RUSH VER: 2.0!

Postby RudeGuy » Wed Feb 19, 2014 4:09 pm

Have you tested your levels? Some are super easy and some are super hard.
Last edited by RudeGuy on Sun Nov 09, 2014 5:51 am, edited 1 time in total.

AirSeus
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Re: BOSS RUSH VER: 2.0!

Postby AirSeus » Thu Feb 20, 2014 1:42 pm

that is the point christian07 they don't have to get harder and harder and what do you think i do before i release something, test it so then no bug are found

HeroLinik
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Re: BOSS RUSH VER: 2.0!

Postby HeroLinik » Thu Feb 20, 2014 2:46 pm

I think for a newcomer to the community, this is probably going to end up as a successful sequel for a newcomer. However, there's a problem with the world map: You do know that crossing the number markers on the world map changes the music, right? As soon as the player crosses the 13 mark on the world map which changes the music, it's just going to stay as that until the player ventures back to the start, where the 9 mark is. I would suggest placing a 9 mark for the music just below the 13 mark.

AirSeus
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Re: BOSS RUSH VER: 2.0!

Postby AirSeus » Thu Feb 20, 2014 4:22 pm

its to inform you that you are about to face the final boss (or maybe) if you have played super mario galaxy 1 and you are on the bowser or bowser jr the music changes so and remember i was on knuxs forums as bowser123 so not really newbie

Kingbowser112
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Re: BOSS RUSH VER: 2.0!

Postby Kingbowser112 » Thu Feb 20, 2014 5:07 pm

Good Boss Rush! Really I love your fianl boss.

RudeGuy
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Re: BOSS RUSH VER: 2.0!

Postby RudeGuy » Fri Feb 21, 2014 9:50 am

Zupermariobros wrote:that is the point christian07 they don't have to get harder and harder and what do you think i do before i release something, test it so then no bug are found
Some are buggy.

bossedit8
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Re: BOSS RUSH VER: 2.0!

Postby bossedit8 » Fri Feb 21, 2014 10:57 am

My playthrough:



Original YouTube Video Link: http://www.youtube.com/watch?v=O_jkXBIgR9Q

AirSeus
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Re: BOSS RUSH VER: 2.0!

Postby AirSeus » Fri Feb 21, 2014 11:35 am

Some are buggy how and thank you once again bossedit8

FanofSMBX
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Re: BOSS RUSH VER: 2.0!

Postby FanofSMBX » Fri Feb 21, 2014 12:00 pm

Pokey and Athena turn into Mother Brain when they die.
Also how about you make a super boss rush episode that combines the two boss rush episodes?

AirSeus
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Re: BOSS RUSH VER: 2.0!

Postby AirSeus » Sat Feb 22, 2014 2:48 am

fanof smbx, effects arnt in the pack and i cannot make one myself other wise i would of done it and i am making a mini update that you only battle the koopalings and bowser

AirSeus
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Re: BOSS RUSH VER: 2.0!

Postby AirSeus » Fri Jul 25, 2014 2:38 pm

what are you talking about therevare over seven sequals to this

Josh starr 891
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Re: BOSS RUSH VER: 2.0!

Postby Josh starr 891 » Tue Mar 02, 2021 6:44 pm

your download link is broken by the way this episode looks Fun!!

AirSeus
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Re: BOSS RUSH VER: 2.0!

Postby AirSeus » Wed Mar 03, 2021 9:01 am

Josh starr 891 wrote:
Tue Mar 02, 2021 6:44 pm
your download link is broken by the way this episode looks Fun!!
Sorry I can't do anything about it, I switched computers years ago, I don't have any of the Boss Rush files anymore. Besides, it's probably doing you a favour because of how bad these really were.


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