PixelPest wrote:BlackSun17 wrote:Based on the screenshot, you need to put more scenery onto your level. It feels bland.
Please don't Bump old topics.
Is it considered a Bump, though? He is clearly contributing to the author of the level with feedback, and it hasn't been that long.
Anyway, I know this is your first level and you posted it almost two months ago, but I'll review it anyway. The level itself looks bland, really bland. There's no scenery at all, which nowadays almost no levels lack. Try putting something we can look at, a bush, trees, anything that looks good on the level, of course avoiding clash and cutoffs. As for the level itself, it's incredibly short, I think it took me a full minute to finish, I guess that should be expected seeing as it is your first level, but really that's something I think you should improve upon. Another flaw I encountered is that if I were to play as Luigi I could skip the underground section since I can jump high enough to jump across the bottomless pit. I'd make a whole section to house the warp towards the underground section, and another for when you get out. And now that we get to talk about the underground section, if I were to run out of bombs because I threw them anywhere else I wouldn't be able to continue since I can't break the rocks, assuming I'm not playing as Luigi.
At the end of the level you made the section boundary go a lot farther and put a lot of blocks, I think said blocks could be removed and shorten the length of the section itself since it's really useless.
Overall it's your typical first level, nothing stands out and has a considerable amount of flaws, but I'm sure you'll be able to improve upon it and make good levels. Try playing some other levels, experiment with graphics and try using events and layers. And if you think you're ready head to LunaLua if you want to create something unique. Thumbs up!