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Blocky Grass and Objects (Version 2.1)
Posted: Tue Nov 17, 2015 9:49 am
by TheNinjaCake
It took a bit of time, but I've created my first "large scale" graphic "set", I have now added a snow tileset and fixed the trees as they were probably not the greatest part and looked like platforms.
- EDIT: I didn't think this would be updating so fast, well this is only to fix the pillowshading, so its sorta not an update
Screenshots
Download:
Grass
https://www.dropbox.com/s/o28r13z3u1pyx ... 1.zip?dl=0
Snow
https://www.dropbox.com/s/fac71mglvh2j9 ... w.zip?dl=0
Re: Blocky Grass and Objects (Version 1)
Posted: Tue Nov 17, 2015 9:51 am
by h2643
Were you inspired by Minecraft when you were making this tileset? I can see some similarities between these two styles. This looks alright.
Re: Blocky Grass and Objects (Version 1)
Posted: Tue Nov 17, 2015 9:54 am
by TheNinjaCake
h2643 wrote:Were you inspired by Minecraft when you were making this tileset? I can see some similarities between these two styles. This looks alright.
Suprisingly, No! I was inspired by the level "Super Block Land" from Super Mario 3D World, It's one of the bonus stages
Re: Blocky Grass and Objects (Version 1)
Posted: Tue Nov 17, 2015 10:05 am
by Emral
Looking at this made me realise how cool circles are.
E: Also nice pillowshading :33
Re: Blocky Grass and Objects (Version 1)
Posted: Tue Nov 17, 2015 11:05 am
by TheKingOfBoos
Enjl wrote:Looking at this made me realise how cool circles are.
Upvote. Although this is decent, I don't like the trees.
Re: Blocky Grass and Objects (Version 1)
Posted: Tue Nov 17, 2015 11:12 am
by Snowburger
Pillowshading,banding...
It's pretty good for a third(I think)tileset,but needs improvement.
Re: Blocky Grass and Objects (Version 1)
Posted: Tue Nov 17, 2015 11:26 am
by TheNinjaCake
TheKingOfBoos wrote:Enjl wrote:Looking at this made me realise how cool circles are.
Upvote. Although this is decent, I don't like the trees.
To be honest the trees were my worst thing, although when I tried to do something else as a background that was larger than 1 "block" I kept running into difficulties, so I ended up having to go with these trees
Re: Blocky Grass and Objects (Version 1)
Posted: Tue Nov 17, 2015 2:02 pm
by Cacazk
h2643 wrote:Were you inspired by Minecraft when you were making this tileset? I can see some similarities between these two styles. This looks alright.
Actually a lot like minecraft! But It's cool...
Re: Blocky Grass and Objects (Version 1)
Posted: Tue Nov 17, 2015 4:01 pm
by TheNinjaCake
Swinder wrote:Pillowshading,banding...
It's pretty good for a third(I think)tileset,but needs improvement.
I can't see where the banding is in the picture, on the matter I can't find where the pillowshading occurs either, It would definitely help if you could point out where this appears.
Re: Blocky Grass and Objects (Version 2)
Posted: Tue Nov 17, 2015 7:17 pm
by HenryRichard
There's pillowshading on the trees, snowman, and bushes, but other then that it's really good! (Especially if you compare it to my third tileset...)
Re: Blocky Grass and Objects (Version 2)
Posted: Tue Nov 17, 2015 7:28 pm
by Emral
They actually appear in the same places, it's therefore pretty easy to get rid of, if you know what you're doing.
Start by defining a direction where light comes from.
Re: Blocky Grass and Objects (Version 2)
Posted: Wed Nov 18, 2015 4:15 am
by TheNinjaCake
Enjl wrote:
They actually appear in the same places, it's therefore pretty easy to get rid of, if you know what you're doing.
Start by defining a direction where light comes from.
Thanks, I'll try and get rid of it all by tonight and add some new screenshots
Re: Blocky Grass and Objects (Version 2.1)
Posted: Wed Nov 18, 2015 11:39 am
by TheKingOfBoos
Looks better now! My only complaint is that the light source isn't always consistent- The bushes have a different light source than the brick blocks.
Re: Blocky Grass and Objects (Version 2.1)
Posted: Wed Nov 18, 2015 12:45 pm
by TheNinjaCake
TheKingOfBoos wrote:Looks better now! My only complaint is that the light source isn't always consistent- The bushes have a different light source than the brick blocks.
I just realised that now actually...
Since it isn't that big of a deal, I'll probably fix when I add some other stuff (Enemies, Cave area, ect.)
Re: Blocky Grass and Objects (Version 2.1)
Posted: Thu Nov 19, 2015 10:43 am
by $h31d0nc00p3rfan
Reminds me not just of Minecraft, but Super Paper Mario to an extent.
Re: Blocky Grass and Objects (Version 2.1)
Posted: Thu Nov 19, 2015 1:27 pm
by TheNinjaCake
$h31d0nc00p3rfan wrote:Reminds me not just of Minecraft, but Super Paper Mario to an extent.
I guess it does look quite simmilar
Re: Blocky Grass and Objects (Version 2.1)
Posted: Thu Nov 19, 2015 6:03 pm
by HenryRichard
My only complaint now is that most of the light seems to come from the upper-right. While that's not bad in and of itself, the default graphics (and most custom ones as well) have the light coming from the upper-left. Still, that's easily fixed.