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Five Nights at Freddy's GFX Pack
Posted: Mon Nov 16, 2015 3:58 am
by CraZyBoY69
Hai, last days i made Bonnie GFX and i don't have time to make pack.
But now i already made it
DOWNLOAD LINK:
https://www.mediafire.com/?3szufkcb97s51t7
Don't worry! i will update it

Re: Five Nights at Freddy's GFX Pack
Posted: Mon Nov 16, 2015 4:27 am
by Fish-Kun
Basing from the only picture I see, this really needs a lot of progress. Sprite masks are slightly larger than the sprite, which shows a blackish "aura" that surrounds the animatronics. The paintings/posters should look better when you add a border (picture frame type). Other than that, it looks like it's going to be a nice GFX Pack for FNaF inspired SMBX levels, although I couldn't imagine this much on an episode.
FAWXY IS NOICE
Posted: Mon Nov 16, 2015 7:56 am
by Liraxus
Yeah, Fish-Kun nailed it on the head, the pictures just look resized and heavily bit-crushed, not to mention 1x1 pixels, and the animatronics look blurry and don't really seem to fit. Those are also 1x1 pixels.
Re: Five Nights at Freddy's GFX Pack
Posted: Mon Nov 16, 2015 10:19 am
by PersonNamedUser
Fish-Kun wrote:Basing from the only picture I see, this really needs a lot of progress. Sprite masks are slightly larger than the sprite, which shows a blackish "aura" that surrounds the animatronics. The paintings/posters should look better when you add a border (picture frame type). Other than that, it looks like it's going to be a nice GFX Pack for FNaF inspired SMBX levels, although I couldn't imagine this much on an episode.
Re: Five Nights at Freddy's GFX Pack
Posted: Mon Nov 16, 2015 4:06 pm
by TheNinjaCake
To be honest, the graphics don't look like anything else there, mostly seen in the posters, I'd suggest using similar palettes and styles to existing Mario Styles
Re: Five Nights at Freddy's GFX Pack
Posted: Tue Nov 17, 2015 12:09 am
by Bryan
The GFX don't fit in with the general theme of graphics from SMBX.
You could try remaking the statues and posters in SMBX-style though and that would help make them look much better.
Re: Five Nights at Freddy's GFX Pack
Posted: Tue Nov 17, 2015 8:49 am
by Valtteri
SuperMario12345 wrote:Fish-Kun wrote:Basing from the only picture I see, this really needs a lot of progress. Sprite masks are slightly larger than the sprite, which shows a blackish "aura" that surrounds the animatronics. The paintings/posters should look better when you add a border (picture frame type). Other than that, it looks like it's going to be a nice GFX Pack for FNaF inspired SMBX levels, although I couldn't imagine this much on an episode.
Don't do this.
Re: Five Nights at Freddy's GFX Pack
Posted: Tue Nov 17, 2015 5:17 pm
by CraZyBoY69
Bryan wrote:The GFX don't fit in with the general theme of graphics from SMBX.
You could try remaking the statues and posters in SMBX-style though and that would help make them look much better.
I'll try.
Re: Five Nights at Freddy's GFX Pack
Posted: Tue Nov 17, 2015 7:38 pm
by VaatiWindMage
pls
pls no
im gunna die
Re: Five Nights at Freddy's GFX Pack
Posted: Thu Nov 19, 2015 7:37 pm
by Tango
I was cheering myself to not see somebody say about the 1x1 pixel thing here.
WELL.
I discord, because if the entire episode use 1x1 pixels, it isn't a big deal. Now, i have a question to do:
You ripped these graphics or you really made it?
If you ripped that pixel animatronics, you should credit the actual artists of the pixel-art.
Well, beside other errors, it' okay. Good luck on the next GFX!
Re: Five Nights at Freddy's GFX Pack
Posted: Thu Nov 19, 2015 10:19 pm
by CraZyBoY69
Miles Troopa wrote:I was cheering myself to not see somebody say about the 1x1 pixel thing here.
WELL.
I discord, because if the entire episode use 1x1 pixels, it isn't a big deal. Now, i have a question to do:
You ripped these graphics or you really made it?
If you ripped that pixel animatronics, you should credit the actual artists of the pixel-art.
Well, beside other errors, it' okay. Good luck on the next GFX!
I took it from Google Images, i try find who made this sprites.
Anyway about the SMB3 Style, i still learning i will try.
Re: Five Nights at Freddy's GFX Pack
Posted: Fri Nov 20, 2015 10:54 am
by AirSeus
TheNinjaCake wrote:To be honest, the graphics don't look like anything else there, mostly seen in the posters, I'd suggest using similar palettes and styles to existing Mario Styles
Graphics don't have to use Mario palettes, there are plenty of graphics without the use of Mario palettes.
Re: Five Nights at Freddy's GFX Pack
Posted: Fri Nov 20, 2015 11:03 am
by Jacob Turbo
I took it from Google Images, i try find who made this sprites.
So I searched it and, sure enough, I found these sprites, Along with more, So I went to the Deviant page, resized the sprites, and made this :
Also the creator of the original sprites is DMechaTails
Re: Five Nights at Freddy's GFX Pack
Posted: Mon May 30, 2016 4:58 pm
by Mooshry
Valtteri wrote:SuperMario12345 wrote:Fish-Kun wrote:Basing from the only picture I see, this really needs a lot of progress. Sprite masks are slightly larger than the sprite, which shows a blackish "aura" that surrounds the animatronics. The paintings/posters should look better when you add a border (picture frame type). Other than that, it looks like it's going to be a nice GFX Pack for FNaF inspired SMBX levels, although I couldn't imagine this much on an episode.
Don't do this.
Don't do what?
Re: Five Nights at Freddy's GFX Pack
Posted: Mon May 30, 2016 5:12 pm
by Valtteri
Make a post with only a quote. Additionally Mooshry if you want to ask about a mod action you should do so via PM especially when the alternative is to needlessly bump a 7-month-old topic.