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Re: Screenshot thread number NEIN (9)
Posted: Sat Jul 16, 2016 10:52 pm
by StrikeForcer
Camacho wrote:Omg the tileset looks pretty great! Is that SMWR styled?
I wouldn't say that it is (I don't like calling a graphics being styled from said game when it isn't) but it is largely compatible (just like what FPI does with his rips and what ghettoyouth with his own SMB3 graphics) with other graphics that are styled from said graphics mod of SMW.
Re: Screenshot thread number NEIN (9)
Posted: Sun Jul 17, 2016 5:19 pm
by StrikeForcer
Converted another tileset released on C3 for SMBX use.
Tileset/BG - Skewer
Re: Screenshot thread number NEIN (9)
Posted: Sun Jul 17, 2016 5:24 pm
by Gameinsky
It looks awfully flat despite the aesthetic, but aside from that is great visually.
Re: Screenshot thread number NEIN (9)
Posted: Sun Jul 17, 2016 5:27 pm
by Ness-Wednesday
StrikeForcer wrote:
Converted another tileset released on C3 for SMBX use.
Tileset/BG - Skewer
Finally, one of my favorite styles are back!
It's nice to see you making this, I really love this kind of visual look.
It's very amazing on color choices.
Re: Screenshot thread number NEIN (9)
Posted: Sun Jul 17, 2016 5:31 pm
by StrikeForcer
Ness-Wednesday wrote:StrikeForcer wrote:
Converted another tileset released on C3 for SMBX use.
Tileset/BG - Skewer
Finally, one of my favorite styles are back!
It's nice to see you making this, I really love this kind of visual look.
It's very amazing on color choices.
I didn't make this. The person who did is Skewer as stated on the bottom of my posts as for proper creditation. I only did was to convert only publically released tilesets for SMBX use. This one is one of them.
Re: Screenshot thread number NEIN (9)
Posted: Sun Jul 17, 2016 6:33 pm
by bossedit8
A little more progress...

Re: Screenshot thread number NEIN (9)
Posted: Mon Jul 18, 2016 2:02 am
by StrikeForcer
Ghettoyouth's blockland BG is temporary as I will sprite a new one. The focus is on the tileset I am currently making that is fitting for SMW Redrawn-style graphics.
Re: Screenshot thread number NEIN (9)
Posted: Mon Jul 18, 2016 12:23 pm
by StrikeForcer
Took 2 hours to make.
EDIt:

Re: Screenshot thread number NEIN (9)
Posted: Mon Jul 18, 2016 12:47 pm
by SecondScolipede
First time i've posted on the forums in a long time, huh?
Just got some screenshots of an Ice Caverns level i'm working on. If any of you play Spelunky, this is based on that. It even uses the "Yeti Caves" music.

(Yes, that is a store)
Re: Screenshot thread number NEIN (9)
Posted: Mon Jul 18, 2016 1:02 pm
by StrikeForcer
SecondScolipede wrote:First time i've posted on the forums in a long time, huh?
Just got some screenshots of an Ice Caverns level i'm working on. If any of you play Spelunky, this is based on that. It even uses the "Yeti Caves" music.

(Yes, that is a store)
Not exactly a fan of using such a smooth icy tileset for a rocky background.
Re: Screenshot thread number NEIN (9)
Posted: Mon Jul 18, 2016 3:13 pm
by Mudkip
Re: Screenshot thread number NEIN (9)
Posted: Mon Jul 18, 2016 3:19 pm
by Enjl
god damn just swap the ceiling and floor tiles already this is disorienting
Re: Screenshot thread number NEIN (9)
Posted: Mon Jul 18, 2016 3:21 pm
by Mudkip
No
Re: Screenshot thread number NEIN (9)
Posted: Mon Jul 18, 2016 4:05 pm
by Valentine
Re: Screenshot thread number NEIN (9)
Posted: Mon Jul 18, 2016 7:48 pm
by StrikeForcer
P much the finished revised background out of criticism from MFGGers I interact with.
Re: Screenshot thread number NEIN (9)
Posted: Mon Jul 18, 2016 10:12 pm
by MECHDRAGON777
I would recommend changing the graphic for the Doki-Doki panic blocks the Key is resting on. Otherwise, this looks like a very nice level.
Re: Screenshot thread number NEIN (9)
Posted: Wed Jul 20, 2016 8:21 am
by Eternity
I'd recommend black (or at least darker) outlines for the FG blocks, but other than that it looks neat.
Re: Screenshot thread number NEIN (9)
Posted: Wed Jul 20, 2016 8:23 am
by kojimkj
Re: Screenshot thread number NEIN (9)
Posted: Wed Jul 20, 2016 1:02 pm
by Sewpah
A side-by-side comparison of a new SMW Luigi Overworld Sprites made by a MFGG user named KingGeoshiKoopshi64:

Left: KGK64's SMW Overworld Luigi; Right: Original SMW Overworld Luigi
Re: Screenshot thread number NEIN (9)
Posted: Thu Jul 21, 2016 3:59 pm
by Darkonius Mavakar