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Re: Screenshot thread number NEIN (9)
Posted: Wed Jul 06, 2016 8:36 am
by bossedit8
Re: Screenshot thread number NEIN (9)
Posted: Wed Jul 06, 2016 10:28 am
by litchh
Re: Screenshot thread number NEIN (9)
Posted: Wed Jul 06, 2016 10:34 am
by Enjl
sued
Re: Screenshot thread number NEIN (9)
Posted: Wed Jul 06, 2016 11:38 am
by bossedit8
Simple enough...

Re: Screenshot thread number NEIN (9)
Posted: Wed Jul 06, 2016 12:59 pm
by Enjl
Your screens are looking interesting, bossedit. Is the one with the cheep cheeps a timed kill all enemies challenge?
#nofilter

Re: Screenshot thread number NEIN (9)
Posted: Wed Jul 06, 2016 1:22 pm
by Darkonius Mavakar
oh hey it's that canyon level!
also i don't wanna sound like a broken record or stuff like that but: iz dat mah devkit?'??1'!'
ok sorry joke got old.
i don't even think it even became a joke actually
what am i typing again?
Re: Screenshot thread number NEIN (9)
Posted: Wed Jul 06, 2016 1:33 pm
by bossedit8
Enjl wrote:Is the one with the cheep cheeps a timed kill all enemies challenge?
Yes exactly!
Re: Screenshot thread number NEIN (9)
Posted: Wed Jul 06, 2016 5:38 pm
by Hani
Enjl wrote:It's impossible to navigate, there are no gaps. The tileset doesn't do a good job at indicating the lava's hitbox.
Late reply. I'm actually fixing the lava so the hitbox is... better. And I'm adding more lava graphics to make it not loop unnaturally.
Re: Screenshot thread number NEIN (9)
Posted: Thu Jul 07, 2016 12:07 pm
by StrikeForcer
Yes, Im just not that active into SMBX. Laziness probably will not have this level see the light of day. If it does, I will be changing a few things shown here.
Tileset - antimatterhunter (with permission)
Snow Koopas - Mythbusterbro (was on SMWC's ExGFX section before its remoderation a few years back), modified by me.
Background - Me (will change)
Coins - Darkress (also will change back to icegoom's since its just for conversion purposes)
Rest of graphics - icegoom
Re: Screenshot thread number NEIN (9)
Posted: Thu Jul 07, 2016 2:41 pm
by RudeGuy
Looks quite good. I like how simple it is.


Re: Screenshot thread number NEIN (9)
Posted: Thu Jul 07, 2016 7:20 pm
by TLtimelord
Enjl wrote:Your screens are looking interesting, bossedit. Is the one with the cheep cheeps a timed kill all enemies challenge?
#nofilter

Gintoki made the original good canyon and no one can ever top it.
Re: Screenshot thread number NEIN (9)
Posted: Thu Jul 07, 2016 9:00 pm
by FanofSMBX
StrikeForcer wrote:
Yes, Im just not that active into SMBX. Laziness probably will not have this level see the light of day. If it does, I will be changing a few things shown here.
Tileset - antimatterhunter (with permission)
Snow Koopas - Mythbusterbro (was on SMWC's ExGFX section before its remoderation a few years back), modified by me.
Background - Me (will change)
Coins - Darkress (also will change back to icegoom's since its just for conversion purposes)
Rest of graphics - icegoom
The tileset and background are great, but the Snow Koopas need some work. Their hook looks like a pharaoh or a bathcap.
Re: Screenshot thread number NEIN (9)
Posted: Thu Jul 07, 2016 10:31 pm
by StrikeForcer
FanofSMBX wrote:
The tileset and background are great, but the Snow Koopas need some work. Their hook looks like a pharaoh or a bathcap.
Dunno about that, they look fine by me. the original ones looked worse:
https://www.youtube.com/watch?v=ID4lpW9uWsM and it took me like, hours to do it. Plus those aren't hooks, they are just colored gloves.
Plus i'm not really into doing more than I need to do since I have like, little motivation to finish this level.
Re: Screenshot thread number NEIN (9)
Posted: Fri Jul 08, 2016 11:46 am
by FanofSMBX
StrikeForcer wrote:FanofSMBX wrote:
The tileset and background are great, but the Snow Koopas need some work. Their hook looks like a pharaoh or a bathcap.
Dunno about that, they look fine by me. the original ones looked worse:
https://www.youtube.com/watch?v=ID4lpW9uWsM and it took me like, hours to do it. Plus those aren't hooks, they are just colored gloves.
Plus i'm not really into doing more than I need to do since I have like, little motivation to finish this level.
Sorry, I meant hoods. OK.
Re: Screenshot thread number NEIN (9)
Posted: Fri Jul 08, 2016 3:59 pm
by Enjl
Re: Screenshot thread number NEIN (9)
Posted: Fri Jul 08, 2016 4:25 pm
by AirShip
Re: Screenshot thread number NEIN (9)
Posted: Fri Jul 08, 2016 4:57 pm
by hikki_power222
Re: Screenshot thread number NEIN (9)
Posted: Fri Jul 08, 2016 4:59 pm
by PixelPest
hikki_power222 wrote:
That background is, like...please no
Re: Screenshot thread number NEIN (9)
Posted: Fri Jul 08, 2016 5:10 pm
by Alagirez
hikki_power222 wrote:
Pleae dont use realistic backgrounds in smbx, they never look fit.
Re: Screenshot thread number NEIN (9)
Posted: Fri Jul 08, 2016 5:17 pm
by hikki_power222
Camacho wrote:
Pleae dont use realistic backgrounds in smbx, they never look fit.
It is a background from rpg-maker-made game Eternal Senia, lol.
Also, I'm trying to fix that problem with background, but at the moment I only have this one. My project isn't complete even by half, u know.