Screenshot thread number NEIN (9)

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RudeGuy
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Re: Screenshot thread number NEIN (9)

Postby RudeGuy » Wed Jun 29, 2016 2:50 pm

Image

Alagirez
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Re: Screenshot thread number NEIN (9)

Postby Alagirez » Thu Jun 30, 2016 12:58 am

RudeGuy07 wrote:Image
Although the visual doesn't pretty appealing (sorry, this just my opinion), the level looks fun to play, i like the climbing gimmick. (is the water moving up and down?)

Enjl
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Re: Screenshot thread number NEIN (9)

Postby Enjl » Fri Jul 01, 2016 8:34 am

From the june hypnosis update!
Image

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Re: Screenshot thread number NEIN (9)

Postby Snessy the duck » Fri Jul 01, 2016 11:29 am

Enjl wrote:From the june hypnosis update!
Image
Looks great! But i think the boos clash with the rest of the level. (They're SMW, and the rest of the level looks like SMB3/Custom)

Also, I herd u liek Mudkipz.

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Re: Screenshot thread number NEIN (9)

Postby Enjl » Fri Jul 01, 2016 12:24 pm

So the boos are bad but the SMW spikes and the Pokemon Mystery Dungeon Mudkip and SMB3 Background are fine?

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Re: Screenshot thread number NEIN (9)

Postby Gameinsky » Fri Jul 01, 2016 6:35 pm

The whole clash mindset is like, so 2014!

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Re: Screenshot thread number NEIN (9)

Postby Alagirez » Fri Jul 01, 2016 9:40 pm

Snessy the duck wrote:
Enjl wrote:From the june hypnosis update!
Image
Looks great! But i think the boos clash with the rest of the level. (They're SMW, and the rest of the level looks like SMB3/Custom)

Also, I herd u liek Mudkipz.
Imo it looks pretty nice
I didnt see any clashes.

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Re: Screenshot thread number NEIN (9)

Postby Hani » Sun Jul 03, 2016 12:22 am

Have a special surprise and a special remake for you guys~ ^_^
Spoiler: show
ImageImage
Top is old. Bottom is new.

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Re: Screenshot thread number NEIN (9)

Postby HeroLinik » Sun Jul 03, 2016 5:19 am

Catastrophe wrote:Have a special surprise and a special remake for you guys~ ^_^
Spoiler: show
ImageImage
Top is old. Bottom is new.
Y U STEEL SEDNAIUR'S GFX HELL TEL ON YA

But it looks pretty nice. The HD graphics blend in very nicely.

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Re: Screenshot thread number NEIN (9)

Postby Hani » Sun Jul 03, 2016 1:31 pm

Linik wrote:
Catastrophe wrote:Have a special surprise and a special remake for you guys~ ^_^
Spoiler: show
ImageImage
Top is old. Bottom is new.
Y U STEEL SEDNAIUR'S GFX HELL TEL ON YA

But it looks pretty nice. The HD graphics blend in very nicely.
I didn't. O_o
It actually does look similar. LOL

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Re: Screenshot thread number NEIN (9)

Postby Alucard648 » Sun Jul 03, 2016 7:08 pm

Dolphin Island
Spoiler: show
Image

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Re: Screenshot thread number NEIN (9)

Postby lotus006 » Mon Jul 04, 2016 12:43 am

Alucard648 wrote:Dolphin Island
Spoiler: show
Image
Nice but I think you want to mean more Delphino plaza ? or Delphino Island !?

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Re: Screenshot thread number NEIN (9)

Postby Snessy the duck » Mon Jul 04, 2016 8:59 am

Alucard648 wrote:Dolphin Island
Spoiler: show
Image
That looks really cool dude! It looks really vanilla, but at the same not. Only complaints i have is that the switch blocks (The blocks near the cave on the left, and the transparent ones above the city) clash with the rest of the level in my opinion (They're from SMW, and the rest of the level is SMB3 styled). I recommend you use some SMB3 Switch Blocks instead.

Also, the Piantas (I think thats how they were named) look more 8-Bit than 16-Bit (They lack shading and details).

HeroLinik
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Re: Screenshot thread number NEIN (9)

Postby HeroLinik » Mon Jul 04, 2016 11:04 am

Image

This is a screenshot of the basement section in Stone Castle for the TGCA Remake (where the lost Yoshi is first encountered). The darkness is imprisoning me!

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Re: Screenshot thread number NEIN (9)

Postby Zipper » Mon Jul 04, 2016 3:21 pm

Image

if you look carefully you can pinpoint the part where I stopped caring about graphical compatibility

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Re: Screenshot thread number NEIN (9)

Postby Hani » Mon Jul 04, 2016 3:23 pm

Zipper wrote:Image

if you look carefully you can pinpoint the part where I stopped caring about graphical compatibility
Goodbye 2x2 pixels!
Hello 1x1 pixels!
It looks really nice IMO. Will this be a level or a project. O_O?

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Re: Screenshot thread number NEIN (9)

Postby Zipper » Mon Jul 04, 2016 3:33 pm

Catastrophe wrote: It looks really nice IMO. Will this be a level or a project. O_O?
second stage in my project of approximately....15 levels? I dunno it's not set in stone yet.

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Re: Screenshot thread number NEIN (9)

Postby Hani » Mon Jul 04, 2016 8:26 pm

Sneak Peak of my first graphic pack~ No HD because you guys hate it. :/
Image

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Re: Screenshot thread number NEIN (9)

Postby HeroLinik » Tue Jul 05, 2016 3:58 am

Catastrophe wrote:Sneak Peak of my first graphic pack~ No HD because you guys hate it. :/
Image
The lava looks amazing and realistic! I'm glad this wasn't made into an actual level, because this would be a nightmare to "navi"gate with the fairy pendant.

Enjl
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Re: Screenshot thread number NEIN (9)

Postby Enjl » Tue Jul 05, 2016 6:39 am

It's impossible to navigate, there are no gaps. The tileset doesn't do a good job at indicating the lava's hitbox.


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