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Cobrat Variations(A lot!)

Posted: Sat Oct 24, 2015 3:40 pm
by PersonNamedUser
Hello Everyone! This is a HUGE collection of variations of cobrats that i made!
There are about 31 variations in this pack,therefore i can't list all their behaviors.
I hope you enjoy using these!
Screenshot:
Image
http://www.mediafire.com/download/mspfn ... ations.zip
Credit to FanofSMBX for the giant cobrat
Feedback is appreciated.

Re: Cobrat Variations(A lot!)

Posted: Sat Oct 24, 2015 8:16 pm
by HenryRichard
Several of the palettes you used are weird, but for the most part these are nice.

Re: Cobrat Variations(A lot!)

Posted: Sun Oct 25, 2015 10:03 am
by Shidomaru
Hey... I think I could actually USE those horizontal Cobrats in my Cirno episode! :D I just have to recolor one white with glowing red eyes and BAM! It's Mishaguji-sama! :P Perfect for the Moriya Shrine levels! (since Cirno's antagonist in my episode is Suwako). What I don't know is how to make it look like it's made of white stone, but otherwise I think it's gonna work nicely.

Re: Cobrat Variations(A lot!)

Posted: Sun Oct 25, 2015 1:44 pm
by FanofSMBX
Shidomaru wrote:Hey... I think I could actually USE those horizontal Cobrats in my Cirno episode! :D I just have to recolor one white with glowing red eyes and BAM! It's Mishaguji-sama! :P Perfect for the Moriya Shrine levels! (since Cirno's antagonist in my episode is Suwako). What I don't know is how to make it look like it's made of white stone, but otherwise I think it's gonna work nicely.
I can give it a try if you give me the recolored one and then I make it stone like.

Re: Cobrat Variations(A lot!)

Posted: Sun Oct 25, 2015 5:08 pm
by Shidomaru
FanofSMBX wrote:I can give it a try if you give me the recolored one and then I make it stone like.
Thanks... I'll try that as soon as I solve another problem... Turns out this "Mishaguji" enemy is meant to replace the Spike Top, and I'm kinda afraid of running into some hitbox problems. Have any suggestions for that?

Re: Cobrat Variations(A lot!)

Posted: Sun Oct 25, 2015 9:06 pm
by Shidomaru
Just a warning about a bug that I encountered just now... The horizontal Cobrats are EXACTLY 103 pixels wide. For whatever reason, SMBX doesn't like sprites with an odd number of pixels in width or height, and it says "Subscript Out of Range" before forever breaking your level. I was SO lucky I had a back-up! ...The horizontal cobrats need just 1 more pixel in width and the level works just fine.

Re: Cobrat Variations(A lot!)

Posted: Sun Oct 25, 2015 9:08 pm
by PersonNamedUser
Shidomaru wrote:Just a warning about a bug that I encountered just now... The horizontal Cobrats are EXACTLY 103 pixels wide. For whatever reason, SMBX doesn't like sprites with an odd number of pixels in width or height, and it says "Subscript Out of Range" before forever breaking your level. I was SO lucky I had a back-up! ...The horizontal cobrats need just 1 more pixel in width and the level works just fine.
Ok, i'll fix that eventually.

Re: Cobrat Variations(A lot!)

Posted: Thu Jan 07, 2016 8:18 pm
by FanofSMBX
SuperMario12345 wrote:
Shidomaru wrote:Just a warning about a bug that I encountered just now... The horizontal Cobrats are EXACTLY 103 pixels wide. For whatever reason, SMBX doesn't like sprites with an odd number of pixels in width or height, and it says "Subscript Out of Range" before forever breaking your level. I was SO lucky I had a back-up! ...The horizontal cobrats need just 1 more pixel in width and the level works just fine.
Ok, i'll fix that eventually.
Image

Re: Cobrat Variations(A lot!)

Posted: Mon Jan 11, 2016 7:04 pm
by Taker
Oh that's amazing! If you want to make a SMB2 level, you should use this pack, it's aproved by Sans!

I bet a skeleTON of work went into this

Re: Cobrat Variations(A lot!)

Posted: Tue Jan 12, 2016 4:46 pm
by Artemis008
Sans wrote:Oh that's amazing! If you want to make a SMB2 level, you should use this pack, it's aproved by Sans!

I bet a skeleTON of work went into this
I can see you put some backbone into that joke XD!
These look really good, by the way.

Re: Cobrat Variations(A lot!)

Posted: Wed Jan 13, 2016 9:19 pm
by Taker
Artemis008 wrote:
Sans wrote:Oh that's amazing! If you want to make a SMB2 level, you should use this pack, it's aproved by Sans!

I bet a skeleTON of work went into this
I can see you put some backbone into that joke XD!
These look really good, by the way.
Thank you! Also, think your sleeping cobrats looked HUMEROUS.

Re: Cobrat Variations(A lot!)

Posted: Wed Jan 13, 2016 9:22 pm
by PersonNamedUser
Sans wrote:
Artemis008 wrote:
Sans wrote:Oh that's amazing! If you want to make a SMB2 level, you should use this pack, it's aproved by Sans!

I bet a skeleTON of work went into this
I can see you put some backbone into that joke XD!
These look really good, by the way.
Thank you! Also, think your sleeping cobrats looked HUMEROUS.
But none of them are sleeping...