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SPIKE WOODS- CC11 59th Place

Posted: Fri Oct 16, 2015 7:16 pm
by Ecruteak
This is my submission for CC11. It's a standard little SMW level that's probably way too easy and short for some people's tastes.

The secrets are hard to find, since I kind of based them off the secrets in classic games, and how they were really hard to discover without a guide.

Reviews-
Spoiler: show
Bomber57 (2.25/10)
This is probably one of the easiest levels I have ever played. There are only about 12 enemies in the entire level. The rest of the NPC space is taken up by 465 coins. There are also two stars, and which one you get depends on whether you go in the upward or downward pipe after hitting the P-switch. Not much to say, but this one was short and boring because there was pretty much nothing in my way.
bossedit8 (6.25/10)
Simple forest level that I really like because it was easy compared to some other annoying levels. Not much to say on this level though since there are areas that are lacking enemy placements and others a lot of coins for you to collect. Long corridor of coins in a cave area! Secrets were kinda hard to find at first since for the most part they're hidden. There are 2 stars in this level depends of which way you're going after you press the P switch. One is the cave area which is short and the sky area which is short aswell but overall I do like this level even for being simplistic and easy but it was nice.
Chad (4.5/10)
A decent SMW overworld level. Gameplay is pretty standard fare, jumping over hazards and sizable blocks, exploring a cave, going through pipes, swimming a bit, normal stuff. The platforms are nicely arranged, but you can sort of just breeze through everything, which makes the level come off like it's supposed to be more complicated than it really is. I feel a little bit like the pipes leading you to the P-switch are unnecessary padding, because you don't do anything except run left through closed-off parts of areas you've already seen. Something more puzzling would have provided more entertainment. I also would have liked for the spikes to play a bigger role considering they're clearly the theme of the level, but you can pretty much ignore them mostly. It's not an unpleasant level nor is it stressful by any means, but the end result is purely average to me. It seems to want to accomplish more than it does, and most of what it offers can be bypassed almost effortlessly.
Quill (4.8/10)
It's a cute little level, but it doesn't really have much to it, you know? It's just your average SMW level. Add something that'll make it stand out from the crowd.
Valtteri (5.0/10)
This is an okay grass level. I kind of liked the crossing paths where you would be taken back to an early part of the level with the P-Switch to reach an area you were previous only able to walk by. You could tone down with the coins. Coins are good but you shouldn't give them to the player for free in such high amounts.
Screenshots-
Spoiler: show
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DOWNLOAD LINK-
SPIKE WOODS

It's quite easy, really. There's a crapton of 1-Ups and coins, and not too many enemies. Have fun nonetheless!