This is a Power Up on the original mushroom that is based of of Super Mario Maker's...
LUIGIMUSHROOM!(sorry if it hurst your eyes )
like I said, it was reposted because the original got locked.
this time I got a video of me making the graphics! (if you watched it already, i know im only 11 )
link for download v1,1: https://drive.google.com/file/d/0B8lwqh ... sp=sharing
it is sorta a spoiler cause you are already looking at the image
Re: Redone Weird/Luigi Mushroom
Posted: Wed Oct 07, 2015 8:49 pm
by Taker
Looks nice. Maybe replace it with the Legend of Zelda heart.
Re: Redone Weird/Luigi Mushroom
Posted: Thu Oct 08, 2015 7:21 pm
by BukkitmanPlaysMC
Merio wrote:Looks nice. Maybe replace it with the Legend of Zelda heart.
About that, you do know that the luigi mushroom is a moving powerup. Right?
Re: Redone Weird/Luigi Mushroom
Posted: Fri Oct 09, 2015 3:20 am
by deleted_account
I like the sprite and that you write preetty mature for an 11 year old
Is there a playable too as of now?
Re: Redone Weird/Luigi Mushroom
Posted: Fri Oct 09, 2015 7:00 am
by PixelPest
BukkitmanPlaysMC wrote:I know im only 11
I have to say, one of the things that really ticks me off about this community is kids coming in and saying "I'm sorry these graphics aren't good, I'm only 11" or "I know this level is bad but I'm only 10". Just leave it out of your post next time; it makes me groan every time I see this post or others that do the same.
A little more On-topic: The mushroom graphic is okay, but all I could really see you do in that video was make the stem longer. Maybe if it's a Luigi mushroom you should make it green. It's also not overall shaded as nicely as the original. It's missing that orangish shade and right now from the original mushroom and looks quite flat. Since it isn't an exact rip of the original I might work on it a little bit.
Re: Redone Weird/Luigi Mushroom
Posted: Fri Oct 09, 2015 7:49 am
by deleted_account
Cosmik wrote:
BukkitmanPlaysMC wrote:I know im only 11
I have to say, one of the things that really ticks me off about this community is kids coming in and saying "I'm sorry these graphics aren't good, I'm only 11" or "I know this level is bad but I'm only 10". Just leave it out of your post next time; it makes me groan every time I see this post or others that do the same.
A little more On-topic: The mushroom graphic is okay, but all I could really see you do in that video was make the stem longer. Maybe if it's a Luigi mushroom you should make it green. It's also not overall shaded as nicely as the original. It's missing that orangish shade and right now from the original mushroom and looks quite flat. Since it isn't an exact rip of the original I might work on it a little bit.
The original mushroom isn't green as well, so why should this one be. While this one is an SMB 3 version, it should have a more reddish shade as well. I like it.
Re: Redone Weird/Luigi Mushroom
Posted: Fri Oct 09, 2015 8:09 am
by PixelPest
LordKofu wrote:The original mushroom isn't green as well, so why should this one be? While this one is an SMB 3 version, it should have a more reddish shade as well. I like it.
It was just an idea, to present a little bit more variation; it doesn't have to be red. Since an SMB3 version hasn't been made yet he can SMB3 style it however he wants. I just wanted to recommend the idea of doing it green.
Re: Redone Weird/Luigi Mushroom
Posted: Fri Oct 09, 2015 9:05 am
by Jacob Turbo
Cosmik wrote:
Since an SMB3 version hasn't been made yet he can SMB3 style it however he wants.
DUN DUNNN
I also made a SMB1 ver.
and im making a playable 16-bit skinny mario.
Re: Redone Weird/Luigi Mushroom
Posted: Sun Oct 11, 2015 5:57 pm
by BukkitmanPlaysMC
Cosmik wrote:
BukkitmanPlaysMC wrote:I know im only 11
I have to say, one of the things that really ticks me off about this community is kids coming in and saying "I'm sorry these graphics aren't good, I'm only 11" or "I know this level is bad but I'm only 10". Just leave it out of your post next time; it makes me groan every time I see this post or others that do the same.
A little more On-topic: The mushroom graphic is okay, but all I could really see you do in that video was make the stem longer. Maybe if it's a Luigi mushroom you should make it green. It's also not overall shaded as nicely as the original. It's missing that orangish shade and right now from the original mushroom and looks quite flat. Since it isn't an exact rip of the original I might work on it a little bit.
Yeah... I was talking about the voice in my video (didn't know what to wright) and also, that is what it is about
Re: Redone Weird/Luigi Mushroom
Posted: Sun Oct 11, 2015 8:24 pm
by BukkitmanPlaysMC
Jacob Turbo wrote:
Cosmik wrote:
Since an SMB3 version hasn't been made yet he can SMB3 style it however he wants.
DUN DUNNN
I also made a SMB1 ver.
and im making a playable 16-bit skinny mario.
im making it so that it is exact so like you know how the smb3 mushroom, each pixel is 2x2 pixels
LordKofu wrote:I like the sprite and that you write preetty mature for an 11 year old
thx
Re: Redone Weird/Luigi Mushroom
Posted: Sun Oct 11, 2015 9:03 pm
by Taker
Throw some lunalua in there and this should work.
Re: Redone Weird/Luigi Mushroom
Posted: Tue Oct 13, 2015 5:32 am
by Liraxus
Can't wait to be super sphagetti man.
Re: Redone Weird/Luigi Mushroom
Posted: Fri Oct 16, 2015 10:52 pm
by BukkitmanPlaysMC
Orochimaru wrote:Throw some lunalua in there and this should work.
what is that supposed to be?
Re: Redone Weird/Luigi Mushroom
Posted: Fri Oct 16, 2015 11:06 pm
by Taker
BukkitmanPlaysMC wrote:
Orochimaru wrote:Throw some lunalua in there and this should work.
what is that supposed to be?
It should make you jump 6-7 blocks of height, and change your sprite's size, ultimately altering the sprite sheet size which would require a crap ton of LunaLua or LunaDLL, or a genius with an IQ of 200 or more.
Re: Redone Weird/Luigi Mushroom
Posted: Fri Oct 23, 2015 2:04 pm
by BukkitmanPlaysMC
Orochimaru wrote:
BukkitmanPlaysMC wrote:
Orochimaru wrote:Throw some lunalua in there and this should work.
what is that supposed to be?
It should make you jump 6-7 blocks of height, and change your sprite's size, ultimately altering the sprite sheet size which would require a crap ton of LunaLua or LunaDLL, or a genius with an IQ of 200 or more.
i meant like i never heard of it
Re: Redone Weird/Luigi Mushroom
Posted: Fri Oct 23, 2015 2:17 pm
by RudeGuy
BukkitmanPlaysMC wrote:
i meant like i never heard of it