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What causes saving world map after scenery after 35 is added

Posted: Fri Feb 14, 2014 2:20 am
by FanofSMBX
Read title. What causes this bug? It is inconceivable.

Re: What causes saving world map after scenery after 35 is a

Posted: Fri Feb 14, 2014 2:53 am
by Magician

Re: What causes saving world map after scenery after 35 is a

Posted: Fri Feb 14, 2014 7:43 am
by bossedit8
@FanofSMBX: This error is unremoveable what so ever. Also very unknown why this is not really tested enough to begin with by world map graphics. You have to memorize which graphic replacements are.

Re: What causes saving world map after scenery after 35 is a

Posted: Fri Feb 14, 2014 10:23 pm
by FallingSnow
This is a bug that was reported after 1.3 was released that was fixed for 1.3.1 (although that was never released, so yeah). You can get around the bug by moving the custom graphics into the folder after you have edited the map or by removing them before saving.

Re: What causes saving world map after scenery after 35 is a

Posted: Fri Feb 14, 2014 10:54 pm
by FanofSMBX
FallingSnow wrote:This is a bug that was reported after 1.3 was released that was fixed for 1.3.1 (although that was never released, so yeah). You can get around the bug by moving the custom graphics into the folder after you have edited the map or by removing them before saving.
I don't want to "get around" the bug.
Are there any 1.3.1 betas?

Re: What causes saving world map after scenery after 35 is a

Posted: Fri Feb 14, 2014 11:04 pm
by FallingSnow
FanofSMBX wrote:
FallingSnow wrote:This is a bug that was reported after 1.3 was released that was fixed for 1.3.1 (although that was never released, so yeah). You can get around the bug by moving the custom graphics into the folder after you have edited the map or by removing them before saving.
I don't want to "get around" the bug.
Are there any 1.3.1 betas?
No, and there won't be. Redigit was given a Cease and Desist order, and no one has the source. Getting around the bug is the best that can be done at this time unless someone manages to find the variable that needs to be changed (if there is one) via hex editing.

Re: What causes saving world map after scenery after 35 is a

Posted: Fri Feb 14, 2014 11:25 pm
by FanofSMBX
So 1.3.1 never reached a playable stage?

Re: What causes saving world map after scenery after 35 is a

Posted: Sat Feb 15, 2014 1:39 am
by FallingSnow
No, it never reached a playable stage. Little had even been done to it upon Red's stopping.