Postby Ness-Wednesday » Wed Sep 23, 2015 7:22 pm
How many blocks, npcs, etc. dose it have?
You see, an SMBX level has limits to it.
If you pass the limit, you'll get Runtime error 6.
These are the limits to every SMBX level:
You can only have 20,000 blocks in a level, this goes for all kinds except for npc blocks.
You can only have 5,000 npc in a level, all 292 npc will each count as 1 npc when added to the level.
You can only have 8,000 background objects in a level, use this wisely and carefully depending on the way you use it.
You can only have 2,000 warps set in a level, I am not sure why it would be this much needed in one level, but of course one entrance and one exit equal to one warp.
There is also a limit to layers and events, and they both add up to 99 each.
However, layer and events limits don't crash the game but instead; doesn't allow you to add anymore respectively.
If it passes any of the four main limits, you'll have to delete some of them until it is close (I don't know about having it on the exact limit) to the level's limit.
This is a safety fact when making levels and definitely, showing them in public.