Shadow Star: Secrets of the Realm (UPDATES)
Posted: Thu Feb 13, 2014 4:25 pm
Credit to Natsu for the logo.
Plot
Mario lied down in the sun, getting a glimpse of the sunshine, until all of a sudden everything went black. He looked around, glanced at himself, and he was black, too. Mario figured he was dreaming, so he pinched himself. However, he never woke up. Abruptly, an apparition appeared before his eyes in actual color. "Go back Mario... Go back in time... Stop this madness..."
Mario panicked, when he wondered where the time machine was. He traveled back to July first, 2009 (when SMBX first started) and then had to trial through eleven levels. What would happen after beating them?
Hub/Intro/Outro/Additional Features
As mentioned beforehand, the Hub is included in this game, however much different than your average. Eleven doors await in the realm; though, Mario can't just enter them like a simple human being. The power of the Shadow Stars unlock new trials; each trial is focused on top-quality, with at least three gimmicks and 20+ events and 15+ layers.
Regarding the intro, it is simply Mario and friends strolling across a shadow land.
The outro has the same conceptual, despite everything being light, because Mario saved the shadow world from peril.
Additional features will remain unknown for you guys until the game is released!
Music Uses
I am aiming to use all MP3 soundtracks never heard or seen before in SMBX, and I will list what I'm using so far below with their respectable authors!
Substantial Steppe's theme is Driftwood Galaxy by Bowiez. Listen to it here:
Spoiler: show
Demo(s)
There will be no demos, but some of the individual levels developed for this project will be released in the Levels forum.
Levels
NOTE: Levels in green are completed, levels in blue are under construction, and levels with red mean they haven't been started yet.
Level 1 - Substantial Steppe - A simplistic level with immense moving mushrooms, red coins that activate triggers, stars and all of your average enemies with a variation of background objects. ADDITIONAL NOTES: Bear in mind everything used in this level was at least recolored by me. The difficulty level is 2.1.
Level 2 - Seasonal Sensation - A sky that changes seasons gradually. Each season will have a different gimmick - summer with a lot of doughnut blocks, spring with platforming and Koopas, winter with moving blocks, and in fall/autumn you're in a tree trunk. ADDITIONAL NOTES: Yet again, everything was recolored by me. Respectable credit for the original things will be featured at some point. The difficulty level is 3.3.
Level 3 - Alarming Anchorage - A dock awaits for you to discover its secrets. You will find many anchors, and wooden platforms. Recent invaders have been spotted storming around the boundaries of certain islands. ADDITIONAL NOTES: Still, everything was recolored by me The difficulty level is 4.0.
Level 4 - Adventurous Antre ("Antre" is frankly a word and it means "grotto" or "cavern") A gloomy grotto lies deep into the underground. Many spikes are prepared to kill you and all who pass. Beware. ADDITIONAL NOTES: No surprise; everything was recolored by me. The difficultly level is 5.5.
Level 5 - Glistening Glacier - *description unavailable*
Level 6 - Tricky Tropical Track - *description unavailable*
Level 7 - Perilous Peak Pathway - *description unavailable*
Screenshots
Spoiler: show
INSPIRATION: Chad's Super Mario Star Expedition.
GFX DESIGN: Bloodelf300, Legend-Tony, Quill, Chad, Elbow, and Kyo so far. If I missed anyone else, let me know since I'm not a "professional graphic recaller".
And bear in mind everything made in this game will be a hundred percent recolored by me. I kindly ask you to absolutely NOT use any GFX seen in this episode because it's taking me three days a piece to recolor everything for an individual level. Not even with my permission would I appreciate someone using such. Thanks for understanding.
Release Date Prediction
December 2014 or January 2015
Conclusively, I'd like to say thanks to all who took their time to read this thread and hope you enjoyed the screenshots! Constructive criticism and questions are always appreciated.