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A land without slopes

Posted: Sun Sep 13, 2015 5:37 pm
by Dog of Annoyance
A level i designed in around an hour. Enjoy.
Screenshots:
Spoiler: show
Image
Image
Download:http://www.mediafire.com/download/1a1bb ... slopes.zip
Readme contains graphic credits.

Re: A land without slopes

Posted: Mon Sep 14, 2015 9:10 pm
by PixelPest
My (Short) Review:
Although this level was really short, it was fun to play. Coin placement could have been a bit better and it wasn't a bad thing that it was challenging the way it was, and NPC placement was satisfactory. The charging chuck battle was fun but it would have been a lot better if the second charging chuck battle differed from the first. The mushroom spawner should also probably only spawn a single mushroom since the battle is relatively easy. The tileset was nice as well, although I feel like a sky background would have fit this level better. Overall good work though!
My Rating: 5.9/10

Re: A land without slopes

Posted: Wed Sep 16, 2015 2:54 pm
by Ness-Wednesday
Mainly, SMM has no slopes but no graphics that can be changed.
1 point to SMBX and no points to SMM.
This could be a good example on how unusual level designing is without slopes.
You'll have to put tiles here and there witohut slopes.

Re: A land without slopes

Posted: Wed Sep 16, 2015 5:00 pm
by Dog of Annoyance
Cosmik wrote:My (Short) Review:
Although this level was really short, it was fun to play. Coin placement could have been a bit better and it wasn't a bad thing that it was challenging the way it was, and NPC placement was satisfactory. The charging chuck battle was fun but it would have been a lot better if the second charging chuck battle differed from the first. The mushroom spawner should also probably only spawn a single mushroom since the battle is relatively easy. The tileset was nice as well, although I feel like a sky background would have fit this level better. Overall good work though!
My Rating: 5.9/10
I most likely will be editing the boss fight.
most likely by adding spineys.
I was also expecting much lower since i mide it in an hour or so.

Re: A land without slopes

Posted: Wed Sep 23, 2015 3:09 am
by ZIkeRIT
0/10
Because im like slopes!
Edit!:That was joke...Level is good,those gfx are awesome!

Re: A land without slopes

Posted: Fri Sep 25, 2015 10:47 am
by glitch4
A land without slopes short review because this level was short! haha

This level was so short that it doesn't even need a checkpoint, even when it's next to boss battles. The boss battles were also easy, at least you but a bit effort of them, the second battle has a mushroom using generation, which it shouldn't be used. The level design and graphics seem okay, but the atmosphere was meh, is because of overused flower placement and a bit empty, I didn't like how the coins are placed. The emeny placement and variety is also meh, in case you made this in a hour. Well, in results - this level is mediocre-scored.

5/10

Re: A land without slopes

Posted: Fri Sep 25, 2015 8:06 pm
by Dog of Annoyance
glitch4 wrote:A land without slopes short review because this level was short! haha

This level was so short that it doesn't even need a checkpoint, even when it's next to boss battles. The boss battles were also easy, at least you but a bit effort of them, the second battle has a mushroom using generation, which it shouldn't be used. The level design and graphics seem okay, but the atmosphere was meh, is because of overused flower placement and a bit empty, I didn't like how the coins are placed. The emeny placement and variety is also meh, in case you made this in a hour. Well, in results - this level is mediocre-scored.

5/10
I'm Working on an update that fixes some of those issues.