MarioRPGExpert93 wrote:Why the hell are we changing the damn topic from Super Mario Maker Level Codes to freaking PC games? o_0
It's those bots, you give them the chance to spread, and soon they'll replace the entirety of the forum if not stopped. Thank god, the admins rid these robots when noticed.
Why are people saying this topic drifted away from SMM?
And I thought SMM wasn't played much anymore... I had levels but I haven't touched the Wii U since the Switch released. Literally, I thought the Wii U had died by now.
I have a huge open world level in my level bot, but my levels often get taken down because of that nobody plays them, now matter how good they are. I am already playing for two years and I just reached the twenty level limit. I don't want to waste months of work. Should I try to upload it and share it here?
I'm not gonna lie, when I made this level I had no idea you have to clear it to upload. This level was a ton of fun to make (and it's my first Mario level in like a year and a half), but maaaaan the clear test took like 2 hours. For really good Mario players, this shouldn't be THAT difficult, but it's definitely a challenge and I'm honestly impressed I even created something like this after so long of not making levels. The gimmick is that while the level is very cramped, you must stay as big Mario throughout the entire thing upon getting the mushroom at the start. Here is the ID if you think you are up for the challenge. I understand that levels like this aren't everyone's cup of tea, but even still I'd love to hear feedback and criticism!
This level is also pretty cramped and difficult, although not as much so as my last level and this one has a checkpoint. If you like a decent challenge then this one's for you. I hope people can actually beat this one though because I still have no clears on my previous level lmao.
I made a level, it's named Claw Claw Heights, the code is HBV-THR-VRF.
This is a little level about the new claw thing, and it has a little bossfight as well (actually, it's not a bossfight per se, it's more like a short endurance challenge).
Name: WHERE IS THE BATHROOM!?!?
ID: VP7-J8B-GDG
Description: Mario really needs to go to the bathroom, so, be fast!
Name: A Weird Mushroom
ID: JQJ-TKV-GTF
Description: Oh no...
Name: Za Warudo
ID: RMT-TXL-NSG
Description: This is a JoJo reference.
Name: R'lyeh: The Lost City
ID:NLM-SRG-8YG
Description: Go to Cthulhu's home and steal his money.
Name: King Boom Boom's Tower
ID: 23X-VM2-SRF
Description: Very hard level, climb the tower and defeat the evil king of the Boom Booms
Name: Plok: Cotton Island
ID: B59-H41-JJF
Description: Remade of 4 levels of the game "Plok".
Name: Mario's Machine of Regrets
ID: X40-RH3-BSG
Description: Mario built a machine to end all his enemies.. but soon he will start to feel the guilt...
Name: Koopa City
ID: PJ6-SV6-7WG
Description: Welcome to Koopa City! You are not welcome.
Name: New Pork City
ID: 9D7-XJQ-QFF
Description: The final city from Mother 3, the city of Porky Minch.
Name: Welcome to my "Zpecial" Hell
ID: 6T9-7VW-92H
Description: The hardest level I could possibly make.
Name: Snowy Path
ID: YGX-X79-1FF
Description: A chill snowy night level, because there are not too many snow night levels.
Last edited by thunderlakitu on Mon Sep 02, 2019 8:48 am, edited 2 times in total.
Where have I been for the past month or so? Making Super Mario Maker 2 levels, of course!
First things first, follow my Maker ID - QWL-25P-YVG
A few levels that i'm most proud of:
Mushroom Plaza (my first level) - GJ9-YD6-7YG
Squeak Spike Tower - 6J7-FRW-KFG
CHOOSE YOUR SPEEDRUN: Desert - 1K7-49R-7YG
Finally, I'd like to share a project i'm working on, titled "Neo Super Mario Bros. X". A 32 level full-game (WIP) with traditional level design. (Or course design, Yamamura fans!)
Peaceful Plains 1 - 9XW-BNN-YRG
I currently have 7 levels uploaded for NSMBX. To find them, just visit my Maker Page (accessible by searching my maker ID or pressing the profile button on one of my levels above). I'm not going to share the course IDs for those here, yet - they're intended to be played in order (as the difficulty increases gradually throughout).
Hope you enjoy these levels - it would help especially if you left a like on the ones you played! Maker points can be tough to come by.