Design & Gameplay: 7.5/10 (counts 70%) This level had a really nice dungeon gameplay. It was pretty fun and also VERY UNIQUE! The general placements are decent and I just like the overall design of the level. The level is slightly challenging, it has a pretty fair mid-game difficulty. In the sky section, there was a slightly cheap enemy placement. (the second purple bat-thingy) The player can break the boss fight by just simply bouncing on his head in the right corner. A wall on the left also could've been nice I think.
Atmosphere & Visuals: 6.5/10 (counts 30%) Most of the level had a nice Shantae dungeon atmospheric feeling. There are also no broken effects in the level. The smb3 stuff were out of place sometimes. (I wouldn't say major clash, only minor clash) There are also some cutoffs, mostly with the chains and the snow floor in the beginning section.
Score: 7.2/10
Very nice and unique non-Mario level with some visual flaws
Moved to 'Pretty Good'