Hazardous Heights

Levels that have good quality and are worth playing.
Man1234FK
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Hazardous Heights

Postby Man1234FK » Thu Aug 20, 2015 12:01 pm

A new level again! This time i tried a sky-platform-thing level :D I tried making it a bit more difficult again, especially if you want to collect all the Ace coins!

Download link:
https://www.dropbox.com/s/33tozphvzdkxq ... s.zip?dl=0

Screenshots!
Spoiler: show
Hazardous Heights Pic 1.png
Hazardous Heights Pic 2.png
Hazardous Heights Pic 3.png
Credits for the graphics are in the folder!

Thanks to LordYoshi999 and glitch4 for the review, very much appreciated!
Last edited by Man1234FK on Fri Aug 21, 2015 9:29 am, edited 2 times in total.

LordYoshi999
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Re: Hazardous Heights

Postby LordYoshi999 » Thu Aug 20, 2015 12:12 pm

Well, i'll be playing this and (not!) reviewing it!!
JK, i'll review it :D:D:D:D:D:D:D

Man1234FK
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Re: Hazardous Heights

Postby Man1234FK » Thu Aug 20, 2015 12:13 pm

LordYoshi999 wrote:Well, i'll be playing this and (not!) reviewing it!!
JK, i'll review it :D:D:D:D:D:D:D
Yay! Thanks :D

TheKingOfBoos
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Re: Hazardous Heights

Postby TheKingOfBoos » Thu Aug 20, 2015 12:41 pm

I too will review this at some point. It looks interesting and the screenies are very nice :)

Man1234FK
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Re: Hazardous Heights

Postby Man1234FK » Thu Aug 20, 2015 12:43 pm

TheKingOfBoos wrote:I too will review this at some point. It looks interesting and the screenies are very nice :)
Thanks! :)

LordYoshi999
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Re: Hazardous Heights

Postby LordYoshi999 » Thu Aug 20, 2015 12:51 pm

REVIEW TIME!!

Alright, the level screenshots looked nice, I actually really liked the design of this level too! however, I feel it's maybe a little too long. However this level's cool little secrets could be perfect for an episode! Anyways, the scenery was quite nice, though I feel you could have done maybe a little bit more searching to find some good other background objects. The enemy place-meant was decent, but it could have been better, and I feel that the note block jumping areas are a little too hard, I recommend you make the ceiling a tiny bit higher. Otherwise nice level!

7.5/10

FINAL NOTE:clouds

Man1234FK
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Re: Hazardous Heights

Postby Man1234FK » Thu Aug 20, 2015 12:54 pm

LordYoshi999 wrote:REVIEW TIME!!

Alright, the level screenshots looked nice, I actually really liked the design of this level too! however, I feel it's maybe a little too long. However this level's cool little secrets could be perfect for an episode! Anyways, the scenery was quite nice, though I feel you could have done maybe a little bit more searching to find some good other background objects. The enemy place-meant was decent, but it could have been better, and I feel that the note block jumping areas are a little too hard, I recommend you make the ceiling a tiny bit higher. Otherwise nice level!

7.5/10

FINAL NOTE:clouds
Thanks! the level is actually a part of a potential project that I might make at some point! :D somewhere around worlds 5-7 probably, that's why it's a bit difficult.

LordYoshi999
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Re: Hazardous Heights

Postby LordYoshi999 » Thu Aug 20, 2015 1:12 pm

Man1234FK wrote: Thanks! the level is actually a part of a potential project that I might make at some point! :D somewhere around worlds 5-7 probably, that's why it's a bit difficult.
Ah okay, :D(i get it)

Suckerman7 GM
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Re: Hazardous Heights

Postby Suckerman7 GM » Thu Aug 20, 2015 3:44 pm

I'll try it now and see if the level is hazardous!

LordYoshi999
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Re: Hazardous Heights

Postby LordYoshi999 » Thu Aug 20, 2015 4:20 pm

Suckerman7 GM wrote:I'll try it now and see if the level is hazardous!
nu please it's too dangerous (or should i say hazardous idunno lol)
anyways dunt do it you could lose your left eye from plaything this level (lol wut)

Suckerman7 GM
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Re: Hazardous Heights

Postby Suckerman7 GM » Fri Aug 21, 2015 2:14 am

LordYoshi999 wrote:
Suckerman7 GM wrote:I'll try it now and see if the level is hazardous!
nu please it's too dangerous (or should i say hazardous idunno lol)
anyways dunt do it you could lose your left eye from plaything this level (lol wut)
I was just kidding! :lol:

glitch4
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Re: Hazardous Heights

Postby glitch4 » Fri Aug 21, 2015 5:49 am

Review of Hazardous Heights by Man1234FK

This is nice SMB3 sky-themed level. It used some good recolor graphics, which that makes the atmosphere great and I like it so far. The gameplay may be difficult, but there's some good gimminick sections, like in one section, where you are supposed to collect all red coins to get Advance Coin. Advance Coins are kinda fun to get. The music fits very well. The level design is good and well nicely decorated for me. The NPC placement is kinda okay and its variety is good. I don't think some of the note blocks need to be placed in offscreen, it works okay in onscreen. I think the amount of coins is high. There was no cutoff here, so it's kinda good. Overall, this level's pretty good and nicely made.

Good:
- Simple and recolored graphics.
- Nice atmosphere.
- Good gameplay.
- Some red coin gimminick :) .

8/10

Man1234FK
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Re: Hazardous Heights

Postby Man1234FK » Fri Aug 21, 2015 9:29 am

glitch4 wrote:Review of Hazardous Heights by Man1234FK

This is nice SMB3 sky-themed level. It used some good recolor graphics, which that makes the atmosphere great and I like it so far. The gameplay may be difficult, but there's some good gimminick sections, like in one section, where you are supposed to collect all red coins to get Advance Coin. Advance Coins are kinda fun to get. The music fits very well. The level design is good and well nicely decorated for me. The NPC placement is kinda okay and its variety is good. I don't think some of the note blocks need to be placed in offscreen, it works okay in onscreen. I think the amount of coins is high. There was no cutoff here, so it's kinda good. Overall, this level's pretty good and nicely made.

Good:
- Simple and recolored graphics.
- Nice atmosphere.
- Good gameplay.
- Some red coin gimminick :) .

8/10
Thank you very much! :) The noteblocks are offscreen because it adds challenge!


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