Super Mario & the Mystery of Bowser's Castle CANCELLED :(

This forum is for projects that are a work in progress.
Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Super Mario & the Mystery of Bowser's Castle CANCELLED :(

Postby Erik » Sun Aug 16, 2015 5:25 pm

Hello everyone, this project is a collaboration between ShadowStarX, Waddle Derp, witchking666, HeroLink64, bossedit8 & me. It's based of the New Great Castle Adventure, with the fact that you're infiltrating in Bowser's Castle, and from there you'll be going to the levels which contain 2 to 3 stars each. We're aiming to have around 100 levels in the game, which is reasonable since we have a big team. I hope you enjoy!

Screenshots
World 1
Spoiler: show
Image
Image
Image
Image
Image
Image
World 2
Spoiler: show
Image
Image
Image
Image
World 3
Spoiler: show
World 4
Spoiler: show
Image
Image
Image
World 5
Spoiler: show
Image
World 6
Spoiler: show
World 7
Spoiler: show
Image
The Team
Spoiler: show
Level Designers:
-Ludwig von Koopa
-ShadowStarX
-Waddle Derp
-witchking666
-HeroLink64
-bossedit8
-Sanct (bosses only)

Graphical design:
-PROX
-
-
-

Beta Testers:
-Cacazk
-John The White Yoshi
-Suckerman7 GM
-Sanct
-MECHDRAGON777
Last edited by Erik on Tue Aug 02, 2016 5:06 pm, edited 58 times in total.

Ethereality
Banned
Posts: 336
Joined: Sun Feb 02, 2014 9:33 pm
Contact:

Re: Super Mario & the Mystery of Bowser's Castle

Postby Ethereality » Sun Aug 16, 2015 5:32 pm

Wow, awesome graphics like the SMB3. When will release the demo?

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby Erik » Mon Aug 17, 2015 2:27 am

Izturo Mashiro wrote:Wow, awesome graphics like the SMB3. When will release the demo?
Jesus, we've done 2 and 2 half levels!, be patient.

Suckerman7 GM
Rocky Wrench
Rocky Wrench
Posts: 679
Joined: Fri Jun 19, 2015 9:42 am
Flair: Multiversal Traveller/Prismverse's God of Creation
Pronouns: he/him

Re: Super Mario & the Mystery of Bowser's Castle

Postby Suckerman7 GM » Mon Aug 17, 2015 3:16 am

I want to be a Beta-Tester.

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby Erik » Mon Aug 17, 2015 1:05 pm

Suckerman7 GM wrote:I want to be a Beta-Tester.
We sent out a plenty of requests and one of them is still pending, we'll see what he says.

ShadowStarX
Bronze Yoshi Egg
Bronze Yoshi Egg
Posts: 1719
Joined: Mon Jan 27, 2014 7:21 am
Pronouns: he/him
Contact:

Re: Super Mario & the Mystery of Bowser's Castle

Postby ShadowStarX » Mon Aug 17, 2015 1:09 pm

A screenshot of Level 4 - Coastline Seashore
Using gfx from SML1 - Water-Spout Sea by DarkMecha
Spoiler: show
Image
I hope you like it.
NOTE: it's possible that I'll take out some coins or move them to ground.

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby Erik » Mon Aug 17, 2015 1:13 pm

Looks very nice, good job @ShadowStarX!!

Lx Xzit
Lakitu
Lakitu
Posts: 472
Joined: Mon Feb 03, 2014 2:12 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby Lx Xzit » Mon Aug 17, 2015 1:34 pm

This project looks great! Everything is going very well so far, levels showed in the screenshots are well designed and structured in general, especially I liked the first screenshot, but I see you've use things style SMW, SMB3 and SMB1, I think it would be better if you try to make the level SMW-style I'm referring to the NPCs and pipes of course (the decoration isn't really important) however isn't a big deal because the level looks good. Great work guys! I'm looking forward to see more progress here!

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby Erik » Mon Aug 17, 2015 1:42 pm

DarkMecha wrote:This project looks great! Everything is going very well so far, levels showed in the screenshots are well designed and structured in general, especially I liked the first screenshot, but I see you've use things style SMW, SMB3 and SMB1, I think it would be better if you try to make the level SMW-style I'm referring to the NPCs and pipes of course (the decoration isn't really important) however isn't a big deal because the level looks good. Great work guys! I'm looking forward to see more progress here!
Thanks for the praise!, everything is going really well and we'll upload more screenshot once we have more progress on the game. Glad you like it!

TheKingOfBoos
Panser
Panser
Posts: 1016
Joined: Sun Jul 05, 2015 4:16 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby TheKingOfBoos » Mon Aug 17, 2015 2:29 pm

ShadowStarX wrote:A screenshot of Level 4 - Coastline Seashore
Using gfx from SML1 - Water-Spout Sea by DarkMecha
Spoiler: show
Image
I hope you like it.
NOTE: it's possible that I'll take out some coins or move them to ground.
I... I... I have nothing negative to say. For once. :P

ShadowStarX
Bronze Yoshi Egg
Bronze Yoshi Egg
Posts: 1719
Joined: Mon Jan 27, 2014 7:21 am
Pronouns: he/him
Contact:

Re: Super Mario & the Mystery of Bowser's Castle

Postby ShadowStarX » Thu Aug 20, 2015 1:07 pm

The level is still in works (about 50% atm), but this section isn't going to change very much. (so p. much nothing aside from the coin placement or amount of BGOs)
Level 2: Wet Wall Caverns "WIP"
Spoiler: show
Image
Hope you like it. ;)

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby Erik » Thu Aug 20, 2015 1:10 pm

@ShadowStarX: looks very good!, nice work so far.

TheKingOfBoos
Panser
Panser
Posts: 1016
Joined: Sun Jul 05, 2015 4:16 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby TheKingOfBoos » Thu Aug 20, 2015 1:11 pm

ShadowStarX wrote:The level is still in works (about 50% atm), but this section isn't going to change very much. (so p. much nothing aside from the coin placement or amount of BGOs)
Level 2: Wet Wall Caverns "WIP"
Spoiler: show
Image
Hope you like it. ;)
I HATES IT!
JK, the coin placement actually looks pretty good.

Suckerman7 GM
Rocky Wrench
Rocky Wrench
Posts: 679
Joined: Fri Jun 19, 2015 9:42 am
Flair: Multiversal Traveller/Prismverse's God of Creation
Pronouns: he/him

Re: Super Mario & the Mystery of Bowser's Castle

Postby Suckerman7 GM » Thu Aug 20, 2015 3:03 pm

ShadowStarX wrote:The level is still in works (about 50% atm), but this section isn't going to change very much. (so p. much nothing aside from the coin placement or amount of BGOs)
Level 2: Wet Wall Caverns "WIP"
Spoiler: show
Image
Hope you like it. ;)
It reminded me the level Mineral Caves in Super Mario Star Expedition. It's so cool!

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby Erik » Sat Aug 22, 2015 3:07 pm

SCREENIE!!!
*ahem*
Tell us your opinions.
Spoiler: show
Image

Waddle
Tellah
Tellah
Posts: 1582
Joined: Sun Sep 07, 2014 4:59 am
Flair: hi!!!
Pronouns: He/Him

Re: Super Mario & the Mystery of Bowser's Castle

Postby Waddle » Sat Aug 22, 2015 3:36 pm

The background really doesn't fit in my opinion.
Try something darker, perhaps

Erik
Eerie
Eerie
Posts: 761
Joined: Fri Dec 12, 2014 2:46 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby Erik » Sat Aug 22, 2015 5:00 pm

Waddle Derp wrote:The background really doesn't fit in my opinion.
Try something darker, perhaps
thnx, going to fix it asap.

TheKingOfBoos
Panser
Panser
Posts: 1016
Joined: Sun Jul 05, 2015 4:16 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby TheKingOfBoos » Sat Aug 22, 2015 6:23 pm

Ludwig von Koopa wrote:SCREENIE!!!
*ahem*
Tell us your opinions.
Spoiler: show
Image
I would use SMB3 recolored SMW Piranha plants.

ShadowStarX
Bronze Yoshi Egg
Bronze Yoshi Egg
Posts: 1719
Joined: Mon Jan 27, 2014 7:21 am
Pronouns: he/him
Contact:

Re: Super Mario & the Mystery of Bowser's Castle

Postby ShadowStarX » Sun Aug 23, 2015 3:05 pm

Good news! Waddle Derp is a level designer now too! You may know him from his CC10 placement, he got 9th in that contest.
So, expect more levels in the project.

I hope you guys like the news. ;)

TheKingOfBoos
Panser
Panser
Posts: 1016
Joined: Sun Jul 05, 2015 4:16 pm

Re: Super Mario & the Mystery of Bowser's Castle

Postby TheKingOfBoos » Sun Aug 23, 2015 5:01 pm

ShadowStarX wrote:Good news! Waddle Derp is a level designer now too! You may know him from his CC10 placement, he got 9th in that contest.
So, expect more levels in the project.

I hope you guys like the news. ;)
Ok cool! Waddle Derp is a good designer, so should be good :)


Return to “Projects”

Who is online

Users browsing this forum: No registered users and 1 guest

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari