Valtteri's Fortstress 3: Attack on Talkhaus 66/100 Edition

Levels that have good quality and are worth playing.
Wind
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Valtteri's Fortstress 3: Attack on Talkhaus 66/100 Edition

Postby Wind » Fri Aug 14, 2015 3:16 pm

The contest-winning series returns better than ever! (except apparently the tileset was too simple so 7/10)
Valtteri wrote: Megaspark (10.0/10)
ch'yeah buddy
Image

This level is an experience. The reviews and other screenshots would spoil it, so give it a whirl yourself!

Valtteri's Fortstress 3: Attack on Talkhaus
Last edited by Wind on Tue Aug 18, 2015 12:15 pm, edited 4 times in total.

Marina
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Re: Valtteri's Fortstress 3: Assault on Talkkhaus 66/100 Edi

Postby Marina » Fri Aug 14, 2015 3:17 pm

I can already tell from the reviews and the screenshot that this level should've won.

RoundPiplup
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Re: Valtteri's Fortstress 3: Assault on Talkkhaus 66/100 Edi

Postby RoundPiplup » Fri Aug 14, 2015 8:32 pm

What is a 66 anyways. Anyways I should had bought one of those paintings(or images, whatever it is) before. Unless if it's not a store.

Willhart
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Re: Valtteri's Fortstress 3: Assault on Talkkhaus 66/100 Edi

Postby Willhart » Sat Aug 15, 2015 2:25 am

I liked it.
Spoiler: show
That was really entertaining. I can't wait to see people play this one on the Youtubes. You also managed to use the tileset pretty well too, which I appreciate.

ShadowStarX
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Re: Valtteri's Fortstress 3: Attack on Talkhaus 66/100 Editi

Postby ShadowStarX » Tue Aug 25, 2015 6:22 am

Valtteri's Forstress 3 AoT66/100 Edition review

Design & Gameplay: 8.5/10 (counts 70%)
This level is pretty fun and it also has some replay value. The conversations were also p. laughable, though I didn't understand the most of them because I'm not really part of the talkhaus community. The general placements (coin, npc, block) are also p. good. The level's difficulty is fair, it has a fair length, a good curve and a great powerup vs. enemy ratio. The story of the level is also pretty good in my opinion. The boss fight is fun too and it's not long but not short either, and p. challenging. The level also has some interesting use of the semi-npc white blocks.

Atmosphere & Visuals: 8.5/10 (counts 30%)
This level has a p. good atmosphere in my opinion. It makes me really feel like escaping from a castle (and a yacht) that's able to get wrecked. The musics are also fitting in the level. There are no cutoffs, clashy things or broken effects. There is also a good amount of background objects.

Score: 8.5/10
A not so perfect but still great level with funny stuff
Moved to 'Pretty Good'


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